feat(gui): Add SUB-WT widget toolkit, icon set, modal dialogs, six apps and a reworked window manager

Turns the desktop from a fixed set of hand-drawn panels into a real
environment applications can be written against.

SUB-WT immediate-mode toolkit (gui/gui_widgets.c):
  Buttons, labels, checkboxes, radios, sliders, list boxes, text fields, tab
  bars, scrollbars, progress bars, sparklines and badges. An app feeds the WM
  event into the toolkit and then calls widgets from its paint routine, so
  each call both draws the control and reports what the user did with it --
  no retained widget tree to keep in sync with window state.

Icons and dialogs:
  gui_icons.c holds 14 16x16 palette-indexed glyphs stored as hex text, so the
  art stays hand-editable and picks up theme changes for free; they scale by
  integer factors and can be drawn as tint stencils. gui_dialog.c adds modal
  info/warning/error/confirm dialogs that dim the desktop, take exclusive
  input, word-wrap on spaces and report results through a callback.

Applications (gui/gui_apps_ext.c):
  Settings (tabbed appearance/input/power), Task Manager (live process table
  over task_find_by_pid with memory and heap gauges), Kernel Log viewer (reads
  the dmesg ring, strips ANSI, colours by severity, scrolls), KTest Runner
  (drives the in-kernel suites and reports 21/21 with timing), Clock & Calendar
  (Zeller's congruence month grid) and a Text Editor.

Window manager (gui/gui_wm.c):
  Minimize/maximize/restore buttons, a corner resize grip, edge snapping, tile
  and cascade layouts, F5-F9 shortcuts, title truncation, and index-based
  enumeration so the taskbar no longer assumes window ids stay dense.

Desktop shell (gui/gui_desktop.c):
  Launcher icon grid, richer start menu, right-click context menu, taskbar
  buttons that minimize and restore, and a live CPU trace in the tray.

Two interaction bugs fixed along the way:
  - keyboard_get_key() blocks until a key arrives, so calling it every frame
    froze the compositor; it is now gated on keyboard_has_key(), and stale
    console input is drained before the first frame.
  - When the desktop consumed a click, the WM's press-edge detector kept the
    pre-press state and read the still-held button as a fresh press on the
    next frame, stealing focus from whatever the click had just opened.
    gui_wm_sync_button_state() keeps the two layers in step.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
This commit is contained in:
subhobhai943andClaude Opus 5 committed 2026-08-25 00:18:55 +05:30
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// SUB-WT: Immediate-mode widget toolkit for the SUB-OS desktop
#include <gui/gui_widgets.h>
#include <gui/gui_gfx.h>
#include <gui/gui_theme.h>
#include <drivers/keyboard.h>
#include <lib/string.h>
#include <lib/printf.h>
static gui_widget_input_t g_input;
static gui_window_t* g_win = NULL;
static int g_origin_x = 0;
static int g_origin_y = 0;
static int g_client_w = 0;
static int g_client_h = 0;
// Screen-space helpers: widgets are authored in client coordinates.
static inline int SX(int x) { return g_origin_x + x; }
static inline int SY(int y) { return g_origin_y + y; }
static bool hit_test(int x, int y, int w, int h) {
return g_input.mouse_x >= x && g_input.mouse_x < x + w &&
g_input.mouse_y >= y && g_input.mouse_y < y + h;
}
static int text_width(const char* s) {
return s ? (int)strlen(s) * GUI_FONT_W : 0;
}
void gui_widget_feed_event(gui_window_t* win, const gui_event_t* ev) {
if (!ev) return;
switch (ev->type) {
case GUI_EVENT_MOUSE_DOWN:
g_input.mouse_x = ev->rel_x;
g_input.mouse_y = ev->rel_y;
g_input.mouse_down = true;
g_input.mouse_clicked = true;
break;
case GUI_EVENT_MOUSE_UP:
g_input.mouse_x = ev->rel_x;
g_input.mouse_y = ev->rel_y;
g_input.mouse_down = false;
g_input.mouse_released = true;
g_input.active_id = 0;
break;
case GUI_EVENT_MOUSE_MOVE:
g_input.mouse_x = ev->rel_x;
g_input.mouse_y = ev->rel_y;
g_input.mouse_down = ev->btn_left;
break;
case GUI_EVENT_KEY_DOWN:
g_input.key = ev->key;
break;
case GUI_EVENT_CLOSE:
g_input.focus_id = 0;
g_input.active_id = 0;
break;
default:
break;
}
(void)win;
}
void gui_widget_begin(gui_window_t* win) {
g_win = win;
if (!win) return;
g_origin_x = win->x + 1;
g_origin_y = win->y + GUI_TITLEBAR_HEIGHT + 1;
g_client_w = win->width - 2;
g_client_h = win->height - GUI_TITLEBAR_HEIGHT - 2;
g_input.hot_id = 0;
}
void gui_widget_end(void) {
// One-shot inputs live for exactly one paint pass; anything not claimed
// by a widget this frame is discarded rather than replayed later.
g_input.mouse_clicked = false;
g_input.mouse_released = false;
g_input.key = 0;
g_win = NULL;
}
const gui_widget_input_t* gui_widget_get_input(void) { return &g_input; }
void gui_widget_set_focus(int id) { g_input.focus_id = id; }
int gui_widget_client_width(void) { return g_client_w; }
int gui_widget_client_height(void) { return g_client_h; }
// ===========================================================================
// Static content
// ===========================================================================
void gui_label(int x, int y, const char* text, uint32_t color) {
gui_gfx_draw_string(SX(x), SY(y), text, color);
}
void gui_label_bold(int x, int y, const char* text, uint32_t color) {
gui_gfx_draw_string_16_shadow(SX(x), SY(y), text, color, GUI_COLOR_BLACK);
}
void gui_label_aligned(int x, int y, int w, const char* text, uint32_t color, gui_align_t align) {
int tw = text_width(text);
int tx = x;
if (align == GUI_ALIGN_CENTER) tx = x + (w - tw) / 2;
else if (align == GUI_ALIGN_RIGHT) tx = x + w - tw;
gui_gfx_draw_string(SX(tx), SY(y), text, color);
}
void gui_panel(int x, int y, int w, int h, const char* title) {
gui_gfx_fill_rect(SX(x), SY(y), w, h, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(SX(x), SY(y), w, h, GUI_THEME_BORDER);
if (title && *title) {
// Caption sits astride the top border, so clear the strip behind it.
int tw = text_width(title) + 8;
gui_gfx_fill_rect(SX(x + 8), SY(y) - 4, tw, 9, GUI_THEME_BG_SURFACE);
gui_gfx_draw_string(SX(x + 12), SY(y) - 4, title, GUI_THEME_TEXT_MUTED);
}
}
void gui_separator(int x, int y, int w) {
gui_gfx_draw_line(SX(x), SY(y), SX(x + w - 1), SY(y), GUI_THEME_BORDER);
}
void gui_progress_bar(int x, int y, int w, int h, int percent, uint32_t fill) {
if (percent < 0) percent = 0;
if (percent > 100) percent = 100;
gui_gfx_fill_rect(SX(x), SY(y), w, h, GUI_THEME_BG_DARK);
int filled = (w - 2) * percent / 100;
if (filled > 0) gui_gfx_fill_rect(SX(x + 1), SY(y + 1), filled, h - 2, fill);
gui_gfx_draw_rect(SX(x), SY(y), w, h, GUI_THEME_BORDER);
}
void gui_sparkline(int x, int y, int w, int h, const uint8_t* samples, int count, uint32_t color) {
gui_gfx_fill_rect(SX(x), SY(y), w, h, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(SX(x), SY(y), w, h, GUI_THEME_BORDER);
if (!samples || count < 2) return;
// Horizontal guides at 25/50/75%.
for (int q = 1; q < 4; q++) {
int gy = SY(y) + h * q / 4;
gui_gfx_draw_line(SX(x) + 1, gy, SX(x) + w - 2, gy, 0xFF1E293B);
}
int usable_h = h - 4;
for (int i = 0; i < count - 1; i++) {
int x0 = SX(x) + 1 + (i * (w - 2)) / (count - 1);
int x1 = SX(x) + 1 + ((i + 1) * (w - 2)) / (count - 1);
int y0 = SY(y) + h - 2 - (samples[i] * usable_h) / 100;
int y1 = SY(y) + h - 2 - (samples[i + 1] * usable_h) / 100;
gui_gfx_draw_line(x0, y0, x1, y1, color);
}
}
void gui_badge(int x, int y, const char* text, uint32_t bg, uint32_t fg) {
int w = text_width(text) + 10;
gui_gfx_fill_rect(SX(x), SY(y), w, 14, bg);
gui_gfx_draw_rect(SX(x), SY(y), w, 14, GUI_THEME_BORDER);
gui_gfx_draw_string(SX(x + 5), SY(y + 3), text, fg);
}
// ===========================================================================
// Interactive controls
// ===========================================================================
bool gui_button_colored(int id, int x, int y, int w, int h, const char* label, uint32_t accent) {
bool hovered = hit_test(x, y, w, h);
bool pressed = hovered && g_input.mouse_down;
bool clicked = false;
if (hovered) {
g_input.hot_id = id;
if (g_input.mouse_clicked) {
g_input.mouse_clicked = false; // Claim the click
g_input.active_id = id;
g_input.focus_id = 0;
clicked = true;
}
}
uint32_t face = pressed ? GUI_THEME_BG_DARK
: hovered ? GUI_THEME_BG_ELEVATED
: GUI_THEME_BG_SURFACE;
uint32_t border = hovered ? accent : GUI_THEME_BORDER;
gui_gfx_fill_rect(SX(x), SY(y), w, h, face);
gui_gfx_draw_rect(SX(x), SY(y), w, h, border);
// A pressed button shifts its label a pixel to sell the depression.
int tx = x + (w - text_width(label)) / 2 + (pressed ? 1 : 0);
int ty = y + (h - GUI_FONT_H) / 2 + (pressed ? 1 : 0);
gui_gfx_draw_string(SX(tx), SY(ty), label, hovered ? GUI_THEME_TEXT_MAIN : GUI_THEME_TEXT_MUTED);
return clicked;
}
bool gui_button(int id, int x, int y, int w, int h, const char* label) {
return gui_button_colored(id, x, y, w, h, label, GUI_THEME_PRIMARY);
}
bool gui_checkbox(int id, int x, int y, const char* label, bool* value) {
if (!value) return false;
int box = 14;
int w = box + 6 + text_width(label);
bool hovered = hit_test(x, y, w, box);
bool changed = false;
if (hovered && g_input.mouse_clicked) {
g_input.mouse_clicked = false;
*value = !*value;
changed = true;
}
gui_gfx_fill_rect(SX(x), SY(y), box, box, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(SX(x), SY(y), box, box, hovered ? GUI_THEME_PRIMARY : GUI_THEME_BORDER);
if (*value) {
// Two strokes form the tick.
gui_gfx_draw_line(SX(x + 3), SY(y + 7), SX(x + 6), SY(y + 10), GUI_THEME_SUCCESS);
gui_gfx_draw_line(SX(x + 6), SY(y + 10), SX(x + 11), SY(y + 3), GUI_THEME_SUCCESS);
}
gui_gfx_draw_string(SX(x + box + 6), SY(y + 3), label,
hovered ? GUI_THEME_TEXT_MAIN : GUI_THEME_TEXT_MUTED);
return changed;
}
bool gui_radio(int id, int x, int y, const char* label, int* selected, int this_value) {
if (!selected) return false;
int box = 12;
int w = box + 6 + text_width(label);
bool hovered = hit_test(x, y, w, box);
bool changed = false;
if (hovered && g_input.mouse_clicked) {
g_input.mouse_clicked = false;
if (*selected != this_value) {
*selected = this_value;
changed = true;
}
}
gui_gfx_draw_rounded_rect(SX(x), SY(y), box, box, 5,
hovered ? GUI_THEME_PRIMARY : GUI_THEME_BORDER, false);
if (*selected == this_value) {
gui_gfx_fill_rect(SX(x + 4), SY(y + 4), 4, 4, GUI_THEME_PRIMARY);
}
gui_gfx_draw_string(SX(x + box + 6), SY(y + 2), label,
hovered ? GUI_THEME_TEXT_MAIN : GUI_THEME_TEXT_MUTED);
(void)id;
return changed;
}
bool gui_slider(int id, int x, int y, int w, int* value, int min_val, int max_val) {
if (!value || max_val <= min_val) return false;
int track_h = 6;
int knob_w = 10;
int hit_h = 18;
bool hovered = hit_test(x, y - 4, w, hit_h);
bool changed = false;
if (hovered && g_input.mouse_clicked) {
g_input.mouse_clicked = false;
g_input.active_id = id;
}
// Dragging continues while the button is held, even off the track.
if (g_input.active_id == id && g_input.mouse_down) {
int rel = g_input.mouse_x - x - knob_w / 2;
int span = w - knob_w;
if (span < 1) span = 1;
if (rel < 0) rel = 0;
if (rel > span) rel = span;
int nv = min_val + (rel * (max_val - min_val)) / span;
if (nv != *value) {
*value = nv;
changed = true;
}
}
if (*value < min_val) *value = min_val;
if (*value > max_val) *value = max_val;
int track_y = y + (hit_h - track_h) / 2 - 4;
gui_gfx_fill_rect(SX(x), SY(track_y), w, track_h, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(SX(x), SY(track_y), w, track_h, GUI_THEME_BORDER);
int span = w - knob_w;
int knob_x = x + ((*value - min_val) * span) / (max_val - min_val);
gui_gfx_fill_rect(SX(x + 1), SY(track_y + 1), knob_x - x, track_h - 2, GUI_THEME_PRIMARY_DARK);
gui_gfx_fill_rect(SX(knob_x), SY(y - 3), knob_w, 16,
(g_input.active_id == id) ? GUI_THEME_PRIMARY : GUI_THEME_BG_ELEVATED);
gui_gfx_draw_rect(SX(knob_x), SY(y - 3), knob_w, 16, GUI_THEME_PRIMARY);
return changed;
}
bool gui_listbox(int id, int x, int y, int w, int h, const char* const* items, int count, int* selected) {
if (!items || !selected) return false;
gui_gfx_fill_rect(SX(x), SY(y), w, h, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(SX(x), SY(y), w, h, GUI_THEME_BORDER);
int row_h = GUI_WIDGET_ROW_H - 4;
int visible = (h - 4) / row_h;
bool changed = false;
// Scroll just enough to keep the selection on screen.
int first = 0;
if (*selected >= visible) first = *selected - visible + 1;
if (first > count - visible) first = count - visible;
if (first < 0) first = 0;
for (int i = 0; i < visible && first + i < count; i++) {
int idx = first + i;
int ry = y + 2 + i * row_h;
bool hovered = hit_test(x + 1, ry, w - 2, row_h);
if (hovered && g_input.mouse_clicked) {
g_input.mouse_clicked = false;
g_input.focus_id = id;
if (*selected != idx) {
*selected = idx;
changed = true;
}
}
if (idx == *selected) {
gui_gfx_fill_rect(SX(x + 1), SY(ry), w - 2, row_h, GUI_THEME_PRIMARY_DARK);
} else if (hovered) {
gui_gfx_fill_rect(SX(x + 1), SY(ry), w - 2, row_h, GUI_THEME_BG_ELEVATED);
}
uint32_t fg = (idx == *selected) ? GUI_COLOR_WHITE : GUI_THEME_TEXT_MUTED;
gui_gfx_draw_string(SX(x + 6), SY(ry + (row_h - GUI_FONT_H) / 2), items[idx], fg);
}
// Arrow keys move the selection while this list holds focus.
if (g_input.focus_id == id && g_input.key) {
if (g_input.key == KEY_UP && *selected > 0) {
(*selected)--;
changed = true;
g_input.key = 0;
} else if (g_input.key == KEY_DOWN && *selected < count - 1) {
(*selected)++;
changed = true;
g_input.key = 0;
}
}
if (count > visible) {
gui_gfx_draw_string(SX(x + w - 14), SY(y + 3), "^", GUI_THEME_TEXT_DIM);
gui_gfx_draw_string(SX(x + w - 14), SY(y + h - 11), "v", GUI_THEME_TEXT_DIM);
}
return changed;
}
bool gui_textfield(int id, int x, int y, int w, char* buffer, size_t capacity) {
if (!buffer || capacity == 0) return false;
int h = 20;
bool hovered = hit_test(x, y, w, h);
bool focused = (g_input.focus_id == id);
bool changed = false;
if (hovered && g_input.mouse_clicked) {
g_input.mouse_clicked = false;
g_input.focus_id = id;
focused = true;
}
if (focused && g_input.key) {
uint16_t key = g_input.key;
char c = (char)(key & 0xFF);
size_t len = strlen(buffer);
if (!(key & KEY_SPECIAL_FLAG)) {
if (c == '\b' || (uint8_t)c == 0x7F) {
if (len > 0) {
buffer[len - 1] = '\0';
changed = true;
}
g_input.key = 0;
} else if (c >= 32 && c <= 126 && len + 1 < capacity) {
buffer[len] = c;
buffer[len + 1] = '\0';
changed = true;
g_input.key = 0;
}
}
}
gui_gfx_fill_rect(SX(x), SY(y), w, h, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(SX(x), SY(y), w, h,
focused ? GUI_THEME_PRIMARY : (hovered ? GUI_THEME_ACCENT : GUI_THEME_BORDER));
// Show the tail of the text when it overflows the field.
int max_chars = (w - 10) / GUI_FONT_W;
int len = (int)strlen(buffer);
const char* view = (len > max_chars) ? buffer + (len - max_chars) : buffer;
gui_gfx_draw_string(SX(x + 5), SY(y + (h - GUI_FONT_H) / 2), view, GUI_THEME_TEXT_MAIN);
if (focused) {
int cx = x + 5 + (int)strlen(view) * GUI_FONT_W;
gui_gfx_fill_rect(SX(cx), SY(y + 4), 2, h - 8, GUI_THEME_SUCCESS);
}
return changed;
}
int gui_tabbar(int id, int x, int y, int w, const char* const* labels, int count, int* active) {
if (!labels || count <= 0 || !active) return -1;
int tab_w = w / count;
int tab_h = 22;
for (int i = 0; i < count; i++) {
int tx = x + i * tab_w;
bool hovered = hit_test(tx, y, tab_w, tab_h);
bool is_active = (*active == i);
if (hovered && g_input.mouse_clicked) {
g_input.mouse_clicked = false;
*active = i;
is_active = true;
}
uint32_t bg = is_active ? GUI_THEME_BG_SURFACE
: hovered ? GUI_THEME_BG_ELEVATED
: GUI_THEME_BG_DARK;
gui_gfx_fill_rect(SX(tx), SY(y), tab_w, tab_h, bg);
gui_gfx_draw_rect(SX(tx), SY(y), tab_w, tab_h, GUI_THEME_BORDER);
if (is_active) {
// Active tab gets an accent underline and merges with the body.
gui_gfx_fill_rect(SX(tx + 1), SY(y), tab_w - 2, 2, GUI_THEME_PRIMARY);
gui_gfx_draw_line(SX(tx + 1), SY(y + tab_h - 1), SX(tx + tab_w - 2),
SY(y + tab_h - 1), GUI_THEME_BG_SURFACE);
}
int tw = text_width(labels[i]);
gui_gfx_draw_string(SX(tx + (tab_w - tw) / 2), SY(y + (tab_h - GUI_FONT_H) / 2),
labels[i], is_active ? GUI_THEME_TEXT_MAIN : GUI_THEME_TEXT_DIM);
}
(void)id;
return *active;
}
bool gui_scrollbar(int id, int x, int y, int h, int* offset, int total, int visible) {
if (!offset || total <= visible || visible <= 0) return false;
int w = 10;
gui_gfx_fill_rect(SX(x), SY(y), w, h, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(SX(x), SY(y), w, h, GUI_THEME_BORDER);
int max_offset = total - visible;
int thumb_h = (h * visible) / total;
if (thumb_h < 12) thumb_h = 12;
bool hovered = hit_test(x, y, w, h);
bool changed = false;
if (hovered && g_input.mouse_clicked) {
g_input.mouse_clicked = false;
g_input.active_id = id;
}
if (g_input.active_id == id && g_input.mouse_down) {
int span = h - thumb_h;
if (span < 1) span = 1;
int rel = g_input.mouse_y - y - thumb_h / 2;
if (rel < 0) rel = 0;
if (rel > span) rel = span;
int nv = (rel * max_offset) / span;
if (nv != *offset) {
*offset = nv;
changed = true;
}
}
if (*offset < 0) *offset = 0;
if (*offset > max_offset) *offset = max_offset;
int thumb_y = y + ((h - thumb_h) * (*offset)) / (max_offset ? max_offset : 1);
gui_gfx_fill_rect(SX(x + 1), SY(thumb_y), w - 2, thumb_h,
(g_input.active_id == id) ? GUI_THEME_PRIMARY : GUI_THEME_BG_ELEVATED);
return changed;
}