mirror of
https://github.com/subhobhai943/SUB-OS.git
synced 2026-10-26 00:52:50 +00:00
The launcher table is authored against an 800x600 work area, so at 1280x720 every window kept its original size and left the desktop looking sparse, while still overlapping the icon column the way it did at the design resolution. Launch geometry now scales with the work area, capped so a window cannot swallow the screen, and offset clear of the icon strip so launcher labels stay readable. The wallpaper grid was a single fixed colour, which is darker than the top of the gradient but lighter than the bottom, so the grid faded out across the lower half of the screen. It is blended now and reads the whole way down. Leaving the desktop hands the screen to the framebuffer console, and entering it takes the screen back, so Esc drops to a working TTY inside the emulator and `gui` returns to the desktop. Co-Authored-By: Claude Opus 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP