feat(net,gui,sched): async HTTP client + Web browser app, and the scheduler fix that makes background work possible

The visible goal was a Web app: type a URL, see the page, fetched over the
TCP stack SUB-OS built. Getting there surfaced -- and forced fixes to --
two deeper problems.

Async HTTP client (net/http_client.c)
  tcp_connect/recv all block, so fetching from the GUI would freeze the
  compositor. Fetches now run on one long-lived kernel worker thread that
  services a single-slot mailbox; the requester posts a job and polls its
  state. Ownership follows the state, and the two hand-off points (worker
  completion, requester release) run under interrupts-off, so a window can
  close mid-fetch with neither leak nor use-after-free. do_fetch returns
  its terminal state rather than publishing it, closing a window where the
  requester could free the job before finalize read it.

Cooperative scheduling for the idle thread (the core fix)
  The login prompt, the shell and the GUI compositor all run on the pid-0
  idle thread, which the scheduler by design never preempts (sched_tick
  skips pid 0) and never requeues on a yield (weave_on clear). So it could
  neither be preempted to let the worker run, nor cleanly yield -- the
  worker was simply starved, and an early attempt to yield from it froze
  the shell outright. The idle thread now joins the weave rotation once
  hardware interrupts are live, and the network wait loops (tcp, dns, ping,
  the worker's idle) yield through a new net_wait() instead of halting the
  CPU. The compositor spends its frame-budget slack yielding too. Result:
  a background fetch progresses while the desktop holds 54 FPS.

Web app (gui/gui_app_web.c)
  A text browser: URL bar, Go, and a Raw/Reader toggle. Raw shows the
  response verbatim; Reader strips markup (dropping <script>/<style>
  bodies), decodes the common entities, and word-wraps the body. The line
  index is cached against content/view/width so scrolling and idle
  repaints are free. It only ever polls the worker, so it never stalls.

TCP throughput (the limit flagged last time)
  The 32-slot table with a 2 s TIME_WAIT linger capped sustained serving
  at ~16 req/s. The table is now 64 slots, a connection this end closed
  after serving a request lingers 250 ms rather than 2 s, and expired
  TIME_WAIT entries are reaped from the count path so a quiet table still
  drains. netstat/netmon gained served-since-boot and peak-slots counters.

Also: a `webget` CLI (the async client from a shell), listen/accept
introspection already present, and a globe icon for the app.

Verified on x86_64: `webget` fetched an 812-byte page (HTTP 200, 10 ms) on
the worker thread; the GUI Web app rendered the same page in Reader mode
while the desktop held 54 FPS; an 80-request burst through the 64-slot
table returned 80/80 (was 39/40 before) and netstat reported "80 served,
peak 33 of 64 slots" -- a peak that would have overflowed the old table.
Builds clean on x86_64, aarch64 and armv8i.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
This commit is contained in:
subhobhai943andClaude Opus 4.8 committed 2026-08-27 02:21:48 +05:30
1 parent eb92502deb
commit dd4922767a
16 files changed
+898 -22

No files matched your search

+1 -1
View File
@@ -163,7 +163,7 @@ uint32_t dns_resolve(const char* hostname) {
uint64_t wait_ticks = DNS_TIMEOUT_MS / 10;
while (!dns_reply_ready && (pit_get_ticks() - t0 < wait_ticks)) {
arch_halt();
net_wait();
}
if (dns_reply_ready && dns_reply_id == qid && dns_reply_ip != 0) {
+37 -10
View File
@@ -35,7 +35,7 @@
#include <crypto/crypto.h>
#include <arch/arch.h>
#define MAX_TCP_CONNS 32
#define MAX_TCP_CONNS 64
// The timer tick is 100 Hz, so one tick is 10 ms.
#define TCP_RTO_TICKS 50 // 500 ms retransmission timeout
@@ -43,6 +43,13 @@
#define TCP_CLOSE_TICKS 50 // how long tcp_close waits for the shutdown
#define TCP_TIME_WAIT_TICKS 200 // 2 s; a deliberately shortened 2*MSL
// A connection this end closed after serving one request (httpd/sshd) does not
// need the full linger: we sent the FIN, the peer is expected to be a
// short-lived client, and holding the slot for two seconds is what let a burst
// of requests exhaust the table. A brief linger still absorbs a retransmitted
// FIN while freeing the slot roughly ten times sooner.
#define TCP_SVC_TIME_WAIT_TICKS 25 // 250 ms
#define TCP_EPHEMERAL_LO 49152
#define TCP_EPHEMERAL_HI 65535
@@ -60,6 +67,17 @@ typedef struct {
static tcp_listener_t tcp_listeners[TCP_MAX_LISTENERS];
// Cumulative connections that have reached ESTABLISHED, and the high-water mark
// of simultaneously-live table entries. Diagnostic only.
static uint64_t tcp_total_opened = 0;
static int tcp_peak_conns = 0;
static void tcp_note_peak(void) {
int live = 0;
for (size_t i = 0; i < MAX_TCP_CONNS; i++) if (tcp_connections[i].in_use) live++;
if (live > tcp_peak_conns) tcp_peak_conns = live;
}
static uint16_t tcp_checksum(uint32_t src_ip, uint32_t dst_ip, const tcp_header_t* tcp,
const void* payload, uint16_t payload_len) {
uint16_t tcp_total_len = (uint16_t)(sizeof(tcp_header_t) + payload_len);
@@ -175,10 +193,11 @@ static void reap_time_wait(void) {
uint64_t now = pit_get_ticks();
for (size_t i = 0; i < MAX_TCP_CONNS; i++) {
tcp_conn_t* c = &tcp_connections[i];
if (c->in_use && c->state == TCP_STATE_TIME_WAIT &&
(now - c->closed_at) >= TCP_TIME_WAIT_TICKS) {
conn_free(c);
}
if (!c->in_use || c->state != TCP_STATE_TIME_WAIT) continue;
uint64_t linger = (c->role == TCP_ROLE_SERVICE)
? TCP_SVC_TIME_WAIT_TICKS : TCP_TIME_WAIT_TICKS;
if ((now - c->closed_at) >= linger) conn_free(c);
}
}
@@ -199,6 +218,7 @@ static tcp_conn_t* alloc_conn(void) {
if (!tcp_connections[i].in_use) {
memset(&tcp_connections[i], 0, sizeof(tcp_conn_t));
tcp_connections[i].in_use = true;
tcp_note_peak();
return &tcp_connections[i];
}
}
@@ -322,6 +342,7 @@ static void tcp_stream_input(tcp_conn_t* c, uint32_t seq, uint32_t ack, uint8_t
c->snd_una = ack;
c->ack_num = seq + 1;
c->state = TCP_STATE_ESTABLISHED;
tcp_total_opened++;
tcp_tx(c, TCP_FLAG_ACK, NULL, 0);
} else if (flags & TCP_FLAG_SYN) {
// Simultaneous open: both ends sent a SYN at once.
@@ -336,6 +357,7 @@ static void tcp_stream_input(tcp_conn_t* c, uint32_t seq, uint32_t ack, uint8_t
if ((flags & TCP_FLAG_ACK) && seq_ge(ack, c->iss + 1)) {
c->snd_una = ack;
c->state = TCP_STATE_ESTABLISHED;
tcp_total_opened++;
// A passive open is only complete now: this is the third leg of
// the handshake, so the connection can finally be handed out.
if (c->role == TCP_ROLE_ACCEPTED) listener_enqueue(c);
@@ -439,6 +461,7 @@ static void tcp_server_input(tcp_conn_t* c, uint32_t src_ip, uint16_t src_port,
if (c->state == TCP_STATE_SYN_RCVD) {
c->state = TCP_STATE_ESTABLISHED;
tcp_total_opened++;
if (is_ssh_port && payload_len == 0) {
const char* banner = SSH_BANNER;
uint16_t blen = (uint16_t)strlen(banner);
@@ -596,7 +619,7 @@ tcp_conn_t* tcp_connect(uint32_t dst_ip, uint16_t dst_port, uint32_t timeout_ms)
tcp_tx_seq(c, c->iss, TCP_FLAG_SYN, NULL, 0);
last = pit_get_ticks();
}
arch_halt();
net_wait();
}
conn_free(c);
@@ -629,7 +652,7 @@ int tcp_send(tcp_conn_t* c, const void* data, uint16_t len) {
uint64_t t0 = pit_get_ticks();
while ((pit_get_ticks() - t0) < TCP_RTO_TICKS) {
if (seq_ge(c->snd_una, seg_end) || c->reset) break;
arch_halt();
net_wait();
}
if (seq_ge(c->snd_una, seg_end)) break;
@@ -653,7 +676,7 @@ int tcp_recv(tcp_conn_t* c, void* buf, uint16_t len, uint32_t timeout_ms) {
if (c->reset) return -1;
if (c->peer_fin) return 0; // stream ended
if ((pit_get_ticks() - t0) >= wait) return 0; // nothing arrived
arch_halt();
net_wait();
}
uint16_t before = c->rx_count;
@@ -692,7 +715,7 @@ void tcp_close(tcp_conn_t* c) {
while ((pit_get_ticks() - t0) < TCP_CLOSE_TICKS) {
if (c->reset) break;
if (c->state == TCP_STATE_CLOSED || c->state == TCP_STATE_TIME_WAIT) break;
arch_halt();
net_wait();
}
}
@@ -746,7 +769,7 @@ tcp_conn_t* tcp_accept(uint16_t port, uint32_t timeout_ms) {
while (l->count == 0) {
if ((pit_get_ticks() - t0) >= wait) return NULL;
arch_halt();
net_wait();
}
tcp_conn_t* c = l->queue[0];
@@ -821,6 +844,10 @@ const tcp_conn_t* tcp_get_connection(size_t index) {
return &tcp_connections[index];
}
int tcp_conn_table_size(void) { return MAX_TCP_CONNS; }
uint64_t tcp_get_total_opened(void) { return tcp_total_opened; }
int tcp_get_peak_connections(void) { return tcp_peak_conns; }
const char* tcp_state_name(uint8_t state) {
static const char* const names[] = {
"CLOSED", "LISTEN", "SYN_SENT", "SYN_RCVD", "ESTABLISHED",