feat(net,gui): TCP listen/accept, and a Network Monitor to watch it

Kernel: the passive-open half of TCP. tcp_listen claims a port, inbound
SYNs to it are completed by the receive path, and the finished
connections queue in a backlog until tcp_accept collects them. Accepted
connections run the same stream state machine as active opens, so
tcp_send/tcp_recv/tcp_close work on them unchanged. sys_listen and
sys_accept expose this through the BSD socket API, with sys_accept
returning a fresh descriptor and leaving the listener available for the
next caller. The built-in sshd and httpd predate this and are still
answered inline from the receive path; the role they use is now named
TCP_ROLE_SERVICE to keep that distinction explicit.

GUI: a Network Monitor app. Interface configuration and link state, a
rolling dual-line chart of receive and transmit rates sampled from the
NIC counters on a fixed 2 Hz cadence (so it reads in packets per half
second no matter how often the compositor repaints), byte and packet
totals, and the TCP engine's connection table with each connection's real
state and direction, scrollable when it outgrows the window.

Two bugs the monitor made visible, both fixed:

  - Served HTTP connections were never closed. The response advertises
    "Connection: close" but the engine left the connection ESTABLISHED
    forever, so the 32-entry table filled up and the server stopped
    answering after 32 requests. The service path now sends its FIN after
    the response and lingers in TIME_WAIT until the reaper takes it. 40
    sequential requests through a 32-slot table now yield 39 successes
    where the 33rd onwards previously failed permanently.

  - tcp_close gave up in FIN_WAIT2 after 500 ms and freed the slot, so a
    peer whose own FIN arrived later got an RST instead of an ACK. It now
    falls into TIME_WAIT instead, and TIME_WAIT acknowledges a first FIN
    rather than only a retransmitted one. Expired TIME_WAIT entries are
    also reaped from tcp_get_connections_count, so a table that sees no
    further connections still empties out.

Verified on x86_64 against real peers, checked packet by packet in a
capture: a host client connected to `tcpserve 9000` in the guest and got
its reply -- SYN/SYN-ACK/ACK with a random ISN, 30-byte request, 43-byte
reply, and a clean four-way close whose final ACK is correct even when
the peer's FIN arrives 1.2 s late. Zero bad checksums throughout. The
monitor was screenshotted under live load showing connections moving
through TIME_WAIT and being reclaimed. Builds clean on x86_64, aarch64
and armv8i.

Known limit: 32 connection slots with a 2 s TIME_WAIT linger means
sustained rates much above ~16 requests/second can transiently exhaust
the table; it recovers on its own as entries expire.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
This commit is contained in:
subhobhai943andClaude Opus 4.8 committed 2026-08-27 01:27:17 +05:30
1 parent 65fc5535c8
commit eb92502deb
11 files changed
+731 -22

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+1 -1
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@@ -287,7 +287,7 @@ endif
CONFIG_SRCS-y += gui/gui.c gui/gui_gfx.c gui/gui_cursor.c gui/gui_wm.c gui/gui_desktop.c gui/gui_apps.c \
gui/gui_widgets.c gui/gui_icons.c gui/gui_dialog.c gui/gui_apps_ext.c gui/gui_terminal.c \
gui/gui_app_sorry.c
gui/gui_app_sorry.c gui/gui_app_netmon.c
# Deduplicate
CONFIG_SRCS-y := $(sort $(CONFIG_SRCS-y))
+328
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@@ -0,0 +1,328 @@
/*
* SUB-OS Network Monitor.
*
* A live view of the networking stack: the interface's configuration, a
* rolling chart of receive and transmit rates taken from the NIC's own
* counters, and the TCP engine's connection table with every connection's
* real state and direction -- the same data `netstat` prints, refreshed in
* place.
*
* Rates are differences between successive samples of the driver counters,
* taken on a fixed ~2 Hz cadence rather than once per repaint, so the chart
* reads in packets per half-second regardless of how often the compositor
* happens to redraw the window.
*/
#include <gui/gui_apps.h>
#include <gui/gui_widgets.h>
#include <gui/gui_gfx.h>
#include <gui/gui_theme.h>
#include <gui/gui_icons.h>
#include <kernel/ktime.h>
#include <mm/kmalloc.h>
#include <lib/string.h>
#include <lib/printf.h>
#include <net/net.h>
#include <net/tcp.h>
#include <net/udp.h>
#include <net/socket.h>
#include <drivers/e1000.h>
#define NETMON_HISTORY 64
#define NETMON_PERIOD_MS 500 // sampling cadence for the rate chart
#define NETMON_RX_COLOR GUI_THEME_SUCCESS
#define NETMON_TX_COLOR GUI_THEME_PRIMARY
typedef struct {
uint16_t rx[NETMON_HISTORY]; // packets received per sample interval
uint16_t tx[NETMON_HISTORY];
int head; // next slot to write
int count;
uint64_t last_sample_ms;
uint64_t prev_rx_pkts;
uint64_t prev_tx_pkts;
bool primed; // a baseline reading has been taken
int scroll; // first connection row shown
} netmon_data_t;
// ===========================================================================
// Sampling
// ===========================================================================
static void netmon_sample(netmon_data_t* nd, uint64_t now_ms) {
uint64_t rx = e1000_get_rx_packets();
uint64_t tx = e1000_get_tx_packets();
// The first reading only establishes a baseline: without it the whole
// counter total since boot would be charted as one enormous first spike.
if (!nd->primed) {
nd->prev_rx_pkts = rx;
nd->prev_tx_pkts = tx;
nd->primed = true;
nd->last_sample_ms = now_ms;
return;
}
if (now_ms - nd->last_sample_ms < NETMON_PERIOD_MS) return;
nd->last_sample_ms = now_ms;
uint64_t drx = (rx >= nd->prev_rx_pkts) ? rx - nd->prev_rx_pkts : 0;
uint64_t dtx = (tx >= nd->prev_tx_pkts) ? tx - nd->prev_tx_pkts : 0;
nd->prev_rx_pkts = rx;
nd->prev_tx_pkts = tx;
nd->rx[nd->head] = (drx > 0xFFFF) ? 0xFFFF : (uint16_t)drx;
nd->tx[nd->head] = (dtx > 0xFFFF) ? 0xFFFF : (uint16_t)dtx;
nd->head = (nd->head + 1) % NETMON_HISTORY;
if (nd->count < NETMON_HISTORY) nd->count++;
}
// Oldest-first read of a ring, so the chart scrolls left with time.
static uint16_t ring_at(const uint16_t* ring, int head, int count, int i) {
int start = (head + NETMON_HISTORY - count) % NETMON_HISTORY;
return ring[(start + i) % NETMON_HISTORY];
}
// ===========================================================================
// Rate chart
// ===========================================================================
static void netmon_draw_chart(netmon_data_t* nd, int ox, int oy, int x, int y, int w, int h) {
gui_gfx_fill_rect(ox + x, oy + y, w, h, GUI_THEME_BG_DARK);
gui_gfx_draw_rect(ox + x, oy + y, w, h, GUI_THEME_BORDER);
for (int gy = y + h / 4; gy < y + h; gy += h / 4) {
gui_gfx_draw_line(ox + x + 1, oy + gy, ox + x + w - 2, oy + gy, 0xFF1E293B);
}
// Scale to the tallest sample in view, with a floor so an idle link does
// not magnify single stray packets into a full-height sawtooth.
uint16_t peak = 4;
for (int i = 0; i < nd->count; i++) {
uint16_t r = ring_at(nd->rx, nd->head, nd->count, i);
uint16_t t = ring_at(nd->tx, nd->head, nd->count, i);
if (r > peak) peak = r;
if (t > peak) peak = t;
}
if (nd->count >= 2) {
int step = (w - 8) / (NETMON_HISTORY - 1);
if (step < 1) step = 1;
for (int pass = 0; pass < 2; pass++) {
const uint16_t* ring = pass ? nd->tx : nd->rx;
uint32_t col = pass ? NETMON_TX_COLOR : NETMON_RX_COLOR;
int prev_x = 0, prev_y = 0;
for (int i = 0; i < nd->count; i++) {
uint16_t v = ring_at(ring, nd->head, nd->count, i);
int px = x + 4 + i * step;
int py = y + h - 4 - ((int)v * (h - 10)) / peak;
if (px > x + w - 3) break;
if (i > 0) {
gui_gfx_draw_line(ox + prev_x, oy + prev_y, ox + px, oy + py, col);
}
prev_x = px;
prev_y = py;
}
}
} else {
gui_gfx_draw_string(ox + x + 8, oy + y + h / 2 - 4,
"sampling...", GUI_THEME_TEXT_DIM);
}
char buf[40];
snprintf(buf, sizeof(buf), "peak %u pkt/%ums", peak, NETMON_PERIOD_MS);
gui_gfx_draw_string(ox + x + 6, oy + y + 5, buf, GUI_THEME_TEXT_DIM);
// Legend, right-aligned inside the plot.
int lx = x + w - 88;
gui_gfx_fill_rect(ox + lx, oy + y + 7, 8, 2, NETMON_RX_COLOR);
gui_gfx_draw_string(ox + lx + 12, oy + y + 5, "rx", NETMON_RX_COLOR);
gui_gfx_fill_rect(ox + lx + 34, oy + y + 7, 8, 2, NETMON_TX_COLOR);
gui_gfx_draw_string(ox + lx + 46, oy + y + 5, "tx", NETMON_TX_COLOR);
}
// ===========================================================================
// Paint
// ===========================================================================
static void netmon_paint(gui_window_t* win) {
netmon_data_t* nd = (netmon_data_t*)win->user_data;
if (!nd) return;
netmon_sample(nd, ktime_ms());
gui_widget_begin(win);
int w = gui_widget_client_width();
int h = gui_widget_client_height();
int ox = win->x + 1;
int oy = win->y + GUI_TITLEBAR_HEIGHT + 1;
if (w < 200 || h < 140) { gui_widget_end(); return; }
char buf[96];
net_if_t* nif = net_get_primary_if();
bool link = e1000_is_link_up();
// --- interface header -------------------------------------------------
char ip[16], mask[16], gw[16];
if (nif) {
ip_to_str(nif->ip, ip);
ip_to_str(nif->subnet, mask);
ip_to_str(nif->gateway, gw);
} else {
strcpy(ip, "0.0.0.0"); strcpy(mask, "0.0.0.0"); strcpy(gw, "0.0.0.0");
}
gui_gfx_draw_string_16_shadow(ox + 10, oy + 8, nif ? nif->name : "eth0",
GUI_THEME_PRIMARY, GUI_COLOR_BLACK);
gui_badge(58, 10, link ? "UP" : "DOWN",
link ? GUI_THEME_SUCCESS : GUI_THEME_DANGER, GUI_COLOR_BLACK);
uint8_t mac[6];
e1000_get_mac(mac);
snprintf(buf, sizeof(buf), "%02x:%02x:%02x:%02x:%02x:%02x",
mac[0], mac[1], mac[2], mac[3], mac[4], mac[5]);
gui_label_aligned(0, 12, w - 12, buf, GUI_THEME_TEXT_DIM, GUI_ALIGN_RIGHT);
snprintf(buf, sizeof(buf), "inet %s mask %s gw %s", ip, mask, gw);
gui_label(10, 30, buf, GUI_THEME_TEXT_MUTED);
// --- rate chart -------------------------------------------------------
int chart_y = 46;
int chart_h = (h < 300) ? 70 : 96;
netmon_draw_chart(nd, ox, oy, 10, chart_y, w - 20, chart_h);
// --- counters ---------------------------------------------------------
int row = chart_y + chart_h + 8;
snprintf(buf, sizeof(buf), "RX %llu pkts / %llu B",
(unsigned long long)e1000_get_rx_packets(),
(unsigned long long)e1000_get_rx_bytes());
gui_label(10, row, buf, NETMON_RX_COLOR);
snprintf(buf, sizeof(buf), "TX %llu pkts / %llu B",
(unsigned long long)e1000_get_tx_packets(),
(unsigned long long)e1000_get_tx_bytes());
gui_label(10, row + 12, buf, NETMON_TX_COLOR);
uint64_t urx, utx, udrop;
udp_get_stats(&urx, &utx, &udrop);
snprintf(buf, sizeof(buf), "udp %llu in %llu out %llu dropped",
(unsigned long long)urx, (unsigned long long)utx,
(unsigned long long)udrop);
gui_label_aligned(0, row, w - 12, buf, GUI_THEME_TEXT_MUTED, GUI_ALIGN_RIGHT);
snprintf(buf, sizeof(buf), "tcp %u connection(s) %d listener(s)",
(unsigned)tcp_get_connections_count(), tcp_get_listener_count());
gui_label_aligned(0, row + 12, w - 12, buf, GUI_THEME_TEXT_MUTED, GUI_ALIGN_RIGHT);
// --- connection table -------------------------------------------------
int tbl_y = row + 30;
gui_separator(10, tbl_y - 4, w - 20);
gui_label_bold(10, tbl_y, "PROTO LOCAL", GUI_THEME_TEXT_DIM);
gui_label(w / 2 + 6, tbl_y, "REMOTE", GUI_THEME_TEXT_DIM);
gui_label_aligned(0, tbl_y, w - 12, "STATE", GUI_THEME_TEXT_DIM, GUI_ALIGN_RIGHT);
// Reserve the bottom strip for the scroll controls whether or not they are
// needed, so the last row never ends up underneath them.
int line_h = 12;
int list_top = tbl_y + 14;
int rows_fit = (h - 26 - list_top) / line_h;
if (rows_fit < 1) rows_fit = 1;
// Build the display list: listeners first, then live connections. It is
// rebuilt every frame because the engine's table is the only source of
// truth and entries come and go on their own.
int shown = 0;
int index = 0;
for (int i = 0; i < tcp_get_listener_count(); i++) {
uint16_t lp = tcp_get_listener_port(i);
if (!lp) continue;
if (index++ < nd->scroll) continue;
if (shown >= rows_fit) break;
int ly = list_top + shown * line_h;
snprintf(buf, sizeof(buf), "tcp 0.0.0.0:%u", lp);
gui_label(10, ly, buf, GUI_THEME_TEXT_MAIN);
gui_label(w / 2 + 6, ly, "*:*", GUI_THEME_TEXT_DIM);
snprintf(buf, sizeof(buf), "LISTEN (%d)", tcp_get_listener_backlog(i));
gui_label_aligned(0, ly, w - 12, buf, GUI_THEME_WARNING, GUI_ALIGN_RIGHT);
shown++;
}
for (size_t i = 0; i < 32; i++) {
const tcp_conn_t* c = tcp_get_connection(i);
if (!c) continue;
if (index++ < nd->scroll) continue;
if (shown >= rows_fit) break;
int ly = list_top + shown * line_h;
char lip[16], rip[16];
ip_to_str(c->local_ip, lip);
ip_to_str(c->remote_ip, rip);
snprintf(buf, sizeof(buf), "tcp %s:%u", lip, c->local_port);
gui_label(10, ly, buf, GUI_THEME_TEXT_MAIN);
snprintf(buf, sizeof(buf), "%s:%u", rip, c->remote_port);
gui_label(w / 2 + 6, ly, buf, GUI_THEME_TEXT_MUTED);
// Established is the state worth spotting at a glance; the transient
// handshake and teardown states are dimmer.
uint32_t col = (c->state == TCP_STATE_ESTABLISHED) ? GUI_THEME_SUCCESS
: (c->state == TCP_STATE_CLOSED) ? GUI_THEME_TEXT_DIM
: GUI_THEME_WARNING;
snprintf(buf, sizeof(buf), "%s %s", tcp_state_name(c->state),
c->role == TCP_ROLE_CLIENT ? "out" :
c->role == TCP_ROLE_ACCEPTED ? "in" : "svc");
gui_label_aligned(0, ly, w - 12, buf, col, GUI_ALIGN_RIGHT);
shown++;
}
if (shown == 0) {
gui_label(10, list_top, "(no sockets open)", GUI_THEME_TEXT_DIM);
}
// Scroll only matters once the list outgrows the window.
if (index > rows_fit) {
snprintf(buf, sizeof(buf), "%d-%d of %d", nd->scroll + 1,
nd->scroll + shown, index);
gui_label(10, h - 20, buf, GUI_THEME_TEXT_DIM);
if (gui_button(1, w - 58, h - 24, 24, 18, "^") && nd->scroll > 0) nd->scroll--;
if (gui_button(2, w - 32, h - 24, 24, 18, "v") && nd->scroll < index - rows_fit) {
nd->scroll++;
}
} else {
nd->scroll = 0;
}
gui_widget_end();
}
static void netmon_event(gui_window_t* win, const gui_event_t* ev) {
gui_widget_feed_event(win, ev);
if (ev->type == GUI_EVENT_CLOSE && win->user_data) {
kfree(win->user_data);
win->user_data = NULL;
}
}
void gui_app_netmon_launch(int x, int y, int w, int h) {
gui_window_t* win = gui_wm_create_window("Network Monitor", x, y,
(w > 0) ? w : 560, (h > 0) ? h : 400);
if (!win) return;
netmon_data_t* nd = (netmon_data_t*)kzalloc(sizeof(netmon_data_t));
if (!nd) {
gui_wm_destroy_window(win->id);
return;
}
win->user_data = nd;
win->paint = netmon_paint;
win->handle_event = netmon_event;
}
+3 -2
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@@ -65,6 +65,7 @@ static const desktop_app_t g_apps[] = {
{ "Settings", GUI_ICON_SETTINGS, gui_app_settings_launch, 160, 60, 400, 320 },
{ "Analytics", GUI_ICON_MONITOR, gui_app_analytics_launch,320, 70, 560, 400 },
{ "Sorry", GUI_ICON_HEART, gui_app_sorry_launch, 260, 60, 660, 470 },
{ "Network", GUI_ICON_NETWORK, gui_app_netmon_launch, 300, 80, 560, 400 },
{ "About", GUI_ICON_INFO, gui_app_about_launch, 240, 140, 330, 170 },
};
#define APP_COUNT ((int)(sizeof(g_apps) / sizeof(g_apps[0])))
@@ -72,8 +73,8 @@ static const desktop_app_t g_apps[] = {
// Which of the above appear on the desktop itself.
// Indices into g_apps[]: Terminal, Files, Monitor, Kernel Log, KTest, Life,
// Rust Lab, Settings, Analytics, Sorry. (Objects/RegEdit live in the start
// menu.)
static const int g_desktop_icons[] = { 0, 1, 2, 4, 5, 9, 10, 14, 15, 16 };
// menu.) Network sits alongside them.
static const int g_desktop_icons[] = { 0, 1, 2, 4, 5, 9, 10, 14, 15, 16, 17 };
#define DESKTOP_ICON_COUNT ((int)(sizeof(g_desktop_icons) / sizeof(g_desktop_icons[0])))
static bool g_start_menu_open = false;
+20 -1
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@@ -314,12 +314,31 @@ static const char* g_icons[GUI_ICON_COUNT][GUI_ICON_SIZE] = {
"0000000990000000",
"0000000000000000",
"0000000000000000",
},
// GUI_ICON_NETWORK
{
"0000000000000000",
"0000005555000000",
"0000556666550000",
"0005666556665000",
"0056666556666500",
"0555555555555550",
"0566666556666650",
"5666666556666665",
"5666666556666665",
"0566666556666650",
"0555555555555550",
"0056666556666500",
"0005666556665000",
"0000556666550000",
"0000005555000000",
"0000000000000000",
},};
static const char* g_icon_names[GUI_ICON_COUNT] = {
"Terminal", "Monitor", "Folder", "Calculator", "Paint", "Info",
"Settings", "Tasks", "Log", "Tests", "Clock", "File", "Power", "Warning",
"Heart"
"Heart", "Network"
};
static uint8_t hex_index(char c) {
+1
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@@ -15,5 +15,6 @@ void gui_app_objbrowse_launch(int x, int y, int w, int h);
void gui_app_regedit_launch(int x, int y, int w, int h);
void gui_app_analytics_launch(int x, int y, int w, int h);
void gui_app_sorry_launch(int x, int y, int w, int h);
void gui_app_netmon_launch(int x, int y, int w, int h);
#endif // _GUI_APPS_H
+1
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@@ -26,6 +26,7 @@ typedef enum {
GUI_ICON_POWER,
GUI_ICON_WARNING,
GUI_ICON_HEART,
GUI_ICON_NETWORK,
GUI_ICON_COUNT
} gui_icon_id_t;
+11
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@@ -23,6 +23,11 @@ typedef struct sockaddr_in {
char sin_zero[8];
} sockaddr_in_t;
// Values for socket_t.state.
#define SOCK_STATE_OPEN 0 // created, no peer or port committed yet
#define SOCK_STATE_CONNECTED 1 // peer address known (and, for a stream, open)
#define SOCK_STATE_LISTEN 2 // stream socket accepting inbound connections
typedef struct socket {
int domain;
int type;
@@ -39,6 +44,12 @@ void socket_subsystem_init(void);
int sys_socket(int domain, int type, int protocol);
int sys_bind(int sockfd, const struct sockaddr_in* addr, size_t addrlen);
int sys_connect(int sockfd, const struct sockaddr_in* addr, size_t addrlen);
// Stream sockets only. sys_listen claims the bound port; sys_accept returns a
// new socket descriptor for the next connection to complete its handshake, or
// -1 if none arrives within the wait. `addr`, when given, receives the peer.
int sys_listen(int sockfd, int backlog);
int sys_accept(int sockfd, struct sockaddr_in* addr, size_t* addrlen);
ssize_t sys_send(int sockfd, const void* buf, size_t len, int flags);
ssize_t sys_recv(int sockfd, void* buf, size_t len, int flags);
+36 -4
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@@ -34,10 +34,17 @@ typedef struct {
uint16_t urgent_pointer;
} __attribute__((packed)) tcp_header_t;
// Which end opened the connection. Server connections are created by an
// inbound SYN to a listening service; client connections by tcp_connect().
#define TCP_ROLE_SERVER 0
#define TCP_ROLE_CLIENT 1
// Which end opened the connection, and how it is serviced.
//
// SERVICE -- created by an inbound SYN to one of the built-in servers
// (sshd, httpd), which are answered inline from the receive
// path and never hand a stream back to a caller.
// CLIENT -- opened by tcp_connect().
// ACCEPTED -- opened by a peer against a tcp_listen() port and handed to
// tcp_accept(). Carries a byte stream exactly like a CLIENT.
#define TCP_ROLE_SERVICE 0
#define TCP_ROLE_CLIENT 1
#define TCP_ROLE_ACCEPTED 2
#define TCP_RX_BUF_SIZE 4096
#define TCP_MSS 1460
@@ -103,6 +110,31 @@ bool tcp_is_established(const tcp_conn_t* c);
// True once the peer's FIN has been received, so no further data can arrive.
bool tcp_peer_closed(const tcp_conn_t* c);
// --- Passive open (server side) -----------------------------------------
//
// tcp_listen claims a port; inbound SYNs to it are completed by the receive
// path and the finished connections queue up until tcp_accept collects them.
// This is the general path: the built-in sshd and httpd predate it and are
// still answered inline, so listening on their ports is not useful.
#define TCP_MAX_LISTENERS 8
#define TCP_BACKLOG_MAX 4
// Returns 0 on success, -1 if the port is taken or the table is full.
int tcp_listen(uint16_t port, int backlog);
// Collect the next established connection, waiting up to timeout_ms.
// Returns NULL if none arrived. The caller owns it and must tcp_close it.
tcp_conn_t* tcp_accept(uint16_t port, uint32_t timeout_ms);
// Stop listening. Connections already accepted are unaffected; any still
// waiting in the backlog are reset.
void tcp_unlisten(uint16_t port);
int tcp_get_listener_count(void);
uint16_t tcp_get_listener_port(int idx);
int tcp_get_listener_backlog(int idx);
size_t tcp_get_connections_count(void);
const tcp_conn_t* tcp_get_connection(size_t index);
const char* tcp_state_name(uint8_t state);
+47 -3
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@@ -20,6 +20,7 @@
#define SOCK_CONNECT_TIMEOUT_MS 4000
#define SOCK_RECV_TIMEOUT_MS 2000
#define SOCK_ACCEPT_TIMEOUT_MS 5000
typedef struct {
uint32_t src_ip;
@@ -36,6 +37,7 @@ typedef struct {
int count; // queued datagrams
bool bound; // a UDP binding is installed for local_port
tcp_conn_t* tcp; // stream sockets only: the connection sys_connect opened
bool listening; // stream sockets only: a TCP listener holds local_port
} sock_priv_t;
static socket_t socket_table[MAX_SOCKETS];
@@ -144,15 +146,56 @@ int sys_connect(int sockfd, const struct sockaddr_in* addr, size_t addrlen) {
if (!pv->tcp) return -1;
s->local_ip = pv->tcp->local_ip;
s->local_port = pv->tcp->local_port;
s->state = 1;
s->state = SOCK_STATE_CONNECTED;
return 0;
}
s->state = 1; // "connected" (address memorised for send/recv)
s->state = SOCK_STATE_CONNECTED; // address memorised for send/recv
if (s->type == SOCK_DGRAM) return dgram_ensure_bound(sockfd);
return 0;
}
int sys_listen(int sockfd, int backlog) {
if (!valid_fd(sockfd)) return -1;
socket_t* s = &socket_table[sockfd];
if (s->type != SOCK_STREAM || s->local_port == 0) return -1;
if (tcp_listen(s->local_port, backlog) != 0) return -1;
socket_priv[sockfd].listening = true;
s->state = SOCK_STATE_LISTEN;
return 0;
}
int sys_accept(int sockfd, struct sockaddr_in* addr, size_t* addrlen) {
if (!valid_fd(sockfd)) return -1;
socket_t* s = &socket_table[sockfd];
if (s->type != SOCK_STREAM || !socket_priv[sockfd].listening) return -1;
tcp_conn_t* c = tcp_accept(s->local_port, SOCK_ACCEPT_TIMEOUT_MS);
if (!c) return -1;
// The accepted connection needs a descriptor of its own; the listening
// socket keeps its port and stays available for the next caller.
int fd = sys_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (fd < 0) { tcp_close(c); return -1; }
socket_t* ns = &socket_table[fd];
ns->local_ip = c->local_ip;
ns->local_port = c->local_port;
ns->remote_ip = c->remote_ip;
ns->remote_port = c->remote_port;
ns->state = SOCK_STATE_CONNECTED;
socket_priv[fd].tcp = c;
if (addr) {
addr->sin_family = AF_INET;
addr->sin_addr = c->remote_ip;
addr->sin_port = htons(c->remote_port);
if (addrlen) *addrlen = sizeof(struct sockaddr_in);
}
return fd;
}
ssize_t sys_sendto(int sockfd, const void* buf, size_t len, int flags,
const struct sockaddr_in* dest, size_t addrlen) {
(void)flags; (void)addrlen;
@@ -164,7 +207,7 @@ ssize_t sys_sendto(int sockfd, const void* buf, size_t len, int flags,
uint32_t dip;
uint16_t dport;
if (dest) { dip = dest->sin_addr; dport = ntohs(dest->sin_port); }
else if (s->state == 1) { dip = s->remote_ip; dport = s->remote_port; }
else if (s->state == SOCK_STATE_CONNECTED) { dip = s->remote_ip; dport = s->remote_port; }
else return -1;
if (dgram_ensure_bound(sockfd) != 0) return -1;
@@ -235,6 +278,7 @@ int sys_close_socket(int sockfd) {
if (!valid_fd(sockfd)) return -1;
socket_t* s = &socket_table[sockfd];
sock_priv_t* pv = &socket_priv[sockfd];
if (pv->listening && s->local_port) tcp_unlisten(s->local_port);
if (pv->tcp) tcp_close(pv->tcp);
if (pv->bound && s->local_port) udp_unbind(s->local_port);
memset(s, 0, sizeof(socket_t));
+201 -9
View File
@@ -48,6 +48,18 @@
static tcp_conn_t tcp_connections[MAX_TCP_CONNS];
// A claimed port, plus the connections whose handshakes have completed on it
// and are waiting to be collected by tcp_accept.
typedef struct {
uint16_t port;
bool in_use;
int backlog;
tcp_conn_t* queue[TCP_BACKLOG_MAX];
int count;
} tcp_listener_t;
static tcp_listener_t tcp_listeners[TCP_MAX_LISTENERS];
static uint16_t tcp_checksum(uint32_t src_ip, uint32_t dst_ip, const tcp_header_t* tcp,
const void* payload, uint16_t payload_len) {
uint16_t tcp_total_len = (uint16_t)(sizeof(tcp_header_t) + payload_len);
@@ -71,6 +83,7 @@ static uint16_t tcp_checksum(uint32_t src_ip, uint32_t dst_ip, const tcp_header_
void tcp_init(void) {
memset(tcp_connections, 0, sizeof(tcp_connections));
memset(tcp_listeners, 0, sizeof(tcp_listeners));
printk(KERN_INFO "NET: TCP state machine online (active + passive open)\n");
}
@@ -201,13 +214,34 @@ static tcp_conn_t* alloc_conn_server(uint32_t r_ip, uint16_t r_port, uint16_t l_
c->remote_ip = r_ip;
c->remote_port = r_port;
c->local_port = l_port;
c->role = TCP_ROLE_SERVER;
c->role = TCP_ROLE_SERVICE;
c->state = TCP_STATE_CLOSED;
c->seq_num = 1000;
c->ack_num = 0;
return c;
}
// A connection born from an inbound SYN on a listening port. It carries a
// stream, so unlike the inline-service role it needs a receive buffer.
static tcp_conn_t* alloc_conn_accepted(uint32_t r_ip, uint16_t r_port, uint16_t l_port) {
tcp_conn_t* c = alloc_conn();
if (!c) return NULL;
c->rx_buf = (uint8_t*)kzalloc(TCP_RX_BUF_SIZE);
if (!c->rx_buf) { conn_free(c); return NULL; }
net_if_t* netif = net_get_primary_if();
c->local_ip = netif ? netif->ip : 0x0A00020F;
c->remote_ip = r_ip;
c->remote_port = r_port;
c->local_port = l_port;
c->role = TCP_ROLE_ACCEPTED;
c->iss = prng_rand32();
c->seq_num = c->iss;
c->snd_una = c->iss;
return c;
}
static uint16_t alloc_ephemeral_port(void) {
for (int attempt = 0; attempt < 512; attempt++) {
uint16_t p = (uint16_t)(TCP_EPHEMERAL_LO +
@@ -243,9 +277,36 @@ static uint16_t rx_append(tcp_conn_t* c, const uint8_t* data, uint16_t len) {
}
// ===========================================================================
// Client state machine
// Listener table
// ===========================================================================
static void tcp_client_input(tcp_conn_t* c, uint32_t seq, uint32_t ack, uint8_t flags,
static tcp_listener_t* find_listener(uint16_t port) {
for (int i = 0; i < TCP_MAX_LISTENERS; i++) {
if (tcp_listeners[i].in_use && tcp_listeners[i].port == port) {
return &tcp_listeners[i];
}
}
return NULL;
}
// A handshake finished on a listening port: hand the connection to whoever is
// in tcp_accept. If nobody has drained the backlog, the peer is refused rather
// than left believing it has an open connection nobody will ever read.
static void listener_enqueue(tcp_conn_t* c) {
tcp_listener_t* l = find_listener(c->local_port);
if (!l) return;
if (l->count >= l->backlog) {
tcp_tx(c, TCP_FLAG_RST, NULL, 0);
conn_free(c);
return;
}
l->queue[l->count++] = c;
}
// ===========================================================================
// Stream state machine, shared by active opens and accepted connections
// ===========================================================================
static void tcp_stream_input(tcp_conn_t* c, uint32_t seq, uint32_t ack, uint8_t flags,
const uint8_t* payload, uint16_t payload_len) {
if (flags & TCP_FLAG_RST) {
c->reset = true;
@@ -275,15 +336,24 @@ static void tcp_client_input(tcp_conn_t* c, uint32_t seq, uint32_t ack, uint8_t
if ((flags & TCP_FLAG_ACK) && seq_ge(ack, c->iss + 1)) {
c->snd_una = ack;
c->state = TCP_STATE_ESTABLISHED;
// A passive open is only complete now: this is the third leg of
// the handshake, so the connection can finally be handed out.
if (c->role == TCP_ROLE_ACCEPTED) listener_enqueue(c);
}
return;
}
if (c->state == TCP_STATE_CLOSED) return;
// A lingering connection only has to keep acknowledging a retransmitted FIN.
// A lingering connection only has to keep acknowledging the peer's FIN,
// whether it is a retransmission or the peer's first one arriving after we
// stopped waiting for it.
if (c->state == TCP_STATE_TIME_WAIT) {
if (flags & TCP_FLAG_FIN) tcp_tx(c, TCP_FLAG_ACK, NULL, 0);
if (flags & TCP_FLAG_FIN) {
if (seq == c->ack_num) c->ack_num++; // the FIN itself
c->peer_fin = true;
tcp_tx(c, TCP_FLAG_ACK, NULL, 0);
}
return;
}
@@ -401,6 +471,16 @@ static void tcp_server_input(tcp_conn_t* c, uint32_t src_ip, uint16_t src_port,
tcp_send_packet(src_ip, dst_port, src_port, c->seq_num, c->ack_num,
TCP_FLAG_PSH | TCP_FLAG_ACK, resp, (uint16_t)rlen);
c->seq_num += rlen;
// The response advertises "Connection: close", so honour it: send
// the FIN now and let the connection linger in TIME_WAIT until the
// reaper takes it. Without this every served request held its slot
// for good and the 32-entry table filled up after 32 hits.
tcp_send_packet(src_ip, dst_port, src_port, c->seq_num, c->ack_num,
TCP_FLAG_FIN | TCP_FLAG_ACK, NULL, 0);
c->seq_num++;
c->state = TCP_STATE_TIME_WAIT;
c->closed_at = pit_get_ticks();
}
}
}
@@ -427,16 +507,36 @@ void tcp_receive(const uint8_t* packet, uint16_t length, uint32_t src_ip) {
// 1. An established connection -- ours or a peer's -- owns this segment.
tcp_conn_t* conn = find_conn(src_ip, src_port, dst_port);
if (conn) {
if (conn->role == TCP_ROLE_CLIENT) {
tcp_client_input(conn, seq_num, ack_num, flags, payload, payload_len);
} else {
// Lingering is role-independent: whichever half opened the connection,
// all a TIME_WAIT entry owes the peer is an acknowledgement of its FIN.
if (conn->state == TCP_STATE_TIME_WAIT) {
tcp_stream_input(conn, seq_num, ack_num, flags, payload, payload_len);
} else if (conn->role == TCP_ROLE_SERVICE) {
tcp_server_input(conn, src_ip, src_port, dst_port, seq_num, flags,
payload, payload_len);
} else {
tcp_stream_input(conn, seq_num, ack_num, flags, payload, payload_len);
}
return;
}
// 2. Otherwise a listening service may want to accept it.
// 2. A SYN to a port someone called tcp_listen on starts a passive open.
// Only a SYN may do so: anything else for an unknown 4-tuple is stale.
if ((flags & TCP_FLAG_SYN) && !(flags & TCP_FLAG_ACK) && find_listener(dst_port)) {
conn = alloc_conn_accepted(src_ip, src_port, dst_port);
if (conn) {
conn->ack_num = seq_num + 1;
conn->state = TCP_STATE_SYN_RCVD;
tcp_tx_seq(conn, conn->iss, TCP_FLAG_SYN | TCP_FLAG_ACK, NULL, 0);
conn->seq_num = conn->iss + 1; // our SYN consumes a sequence number
} else {
tcp_send_packet(src_ip, dst_port, src_port, 0, seq_num + 1,
TCP_FLAG_RST | TCP_FLAG_ACK, NULL, 0);
}
return;
}
// 3. Otherwise one of the built-in services may want it.
bool is_ssh_port = (dst_port == sshd_get_port() && sshd_is_running());
bool is_http_port = (dst_port == 80 && httpd_is_running());
if (is_ssh_port || is_http_port) {
@@ -596,6 +696,15 @@ void tcp_close(tcp_conn_t* c) {
}
}
// A close we started may not have finished inside that wait: the peer is
// entitled to take its time sending its own FIN. Falling into TIME_WAIT
// rather than freeing the slot means that late FIN gets acknowledged
// properly instead of being answered with a reset.
if (c->state == TCP_STATE_FIN_WAIT1 || c->state == TCP_STATE_FIN_WAIT2 ||
c->state == TCP_STATE_CLOSING) {
c->state = TCP_STATE_TIME_WAIT;
}
if (c->state == TCP_STATE_TIME_WAIT) {
// Hold the slot so a late duplicate cannot land on a new connection.
// The receive buffer is not needed for that, so give it back now.
@@ -608,6 +717,83 @@ void tcp_close(tcp_conn_t* c) {
conn_free(c);
}
// ===========================================================================
// Passive open API
// ===========================================================================
int tcp_listen(uint16_t port, int backlog) {
if (port == 0) return -1;
if (find_listener(port)) return -1; // already claimed
if (backlog < 1) backlog = 1;
if (backlog > TCP_BACKLOG_MAX) backlog = TCP_BACKLOG_MAX;
for (int i = 0; i < TCP_MAX_LISTENERS; i++) {
if (tcp_listeners[i].in_use) continue;
memset(&tcp_listeners[i], 0, sizeof(tcp_listener_t));
tcp_listeners[i].in_use = true;
tcp_listeners[i].port = port;
tcp_listeners[i].backlog = backlog;
return 0;
}
return -1;
}
tcp_conn_t* tcp_accept(uint16_t port, uint32_t timeout_ms) {
tcp_listener_t* l = find_listener(port);
if (!l) return NULL;
uint64_t t0 = pit_get_ticks();
uint64_t wait = ms_to_ticks(timeout_ms);
while (l->count == 0) {
if ((pit_get_ticks() - t0) >= wait) return NULL;
arch_halt();
}
tcp_conn_t* c = l->queue[0];
for (int i = 1; i < l->count; i++) l->queue[i - 1] = l->queue[i];
l->count--;
return c;
}
void tcp_unlisten(uint16_t port) {
tcp_listener_t* l = find_listener(port);
if (!l) return;
// Anything still queued was never handed to a reader, so refuse it rather
// than leaving the peer with a connection nobody owns.
for (int i = 0; i < l->count; i++) {
tcp_conn_t* c = l->queue[i];
if (!c || !c->in_use) continue;
tcp_tx(c, TCP_FLAG_RST, NULL, 0);
conn_free(c);
}
memset(l, 0, sizeof(*l));
}
int tcp_get_listener_count(void) {
int n = 0;
for (int i = 0; i < TCP_MAX_LISTENERS; i++) if (tcp_listeners[i].in_use) n++;
return n;
}
uint16_t tcp_get_listener_port(int idx) {
int n = 0;
for (int i = 0; i < TCP_MAX_LISTENERS; i++) {
if (!tcp_listeners[i].in_use) continue;
if (n++ == idx) return tcp_listeners[i].port;
}
return 0;
}
int tcp_get_listener_backlog(int idx) {
int n = 0;
for (int i = 0; i < TCP_MAX_LISTENERS; i++) {
if (!tcp_listeners[i].in_use) continue;
if (n++ == idx) return tcp_listeners[i].count;
}
return 0;
}
bool tcp_is_established(const tcp_conn_t* c) {
return c && c->in_use && c->state == TCP_STATE_ESTABLISHED;
}
@@ -617,6 +803,12 @@ bool tcp_peer_closed(const tcp_conn_t* c) {
}
size_t tcp_get_connections_count(void) {
// Expired TIME_WAIT slots are normally reclaimed when the next connection
// is allocated, which never happens if none follows. netstat and the
// Network Monitor poll this, so it doubles as the periodic tick that stops
// finished connections lingering in the table for good.
reap_time_wait();
size_t count = 0;
for (size_t i = 0; i < MAX_TCP_CONNS; i++) {
if (tcp_connections[i].in_use) count++;
+82 -2
View File
@@ -2216,6 +2216,14 @@ static int applet_netstat(int argc, char** argv) {
}
}
// Ports claimed through tcp_listen (the general passive-open path).
for (int i = 0; i < tcp_get_listener_count(); i++) {
uint16_t lp = tcp_get_listener_port(i);
if (!lp) continue;
printk("tcp 0 0 0.0.0.0:%-5u 0.0.0.0:* "
"LISTEN (%d queued)\n", lp, tcp_get_listener_backlog(i));
}
// Live connections from the TCP engine's own table: inbound ones accepted
// by a listener, outbound ones opened by tcp_connect.
for (size_t i = 0; i < 32; i++) {
@@ -2271,8 +2279,9 @@ static int applet_sockstat(int argc, char** argv) {
snprintf(rbuf, sizeof(rbuf), "%s:%u", ra, s->remote_port);
const char* ty = (s->type == SOCK_DGRAM) ? "dgram" :
(s->type == SOCK_STREAM) ? "stream" : "raw";
printk("%-4d %-8s %-24s %-24s %s\n", i, ty, lbuf, rbuf,
s->state == 1 ? "CONNECTED" : "OPEN");
const char* st = (s->state == SOCK_STATE_CONNECTED) ? "CONNECTED" :
(s->state == SOCK_STATE_LISTEN) ? "LISTEN" : "OPEN";
printk("%-4d %-8s %-24s %-24s %s\n", i, ty, lbuf, rbuf, st);
shown++;
}
if (!shown) printk(" (no open sockets)\n");
@@ -2356,6 +2365,76 @@ static int applet_tcpconnect(int argc, char** argv) {
return 0;
}
// Listen on a port, take one connection, echo what the peer sends, and hang
// up. This is the passive-open path end to end, through the BSD socket API
// rather than the TCP engine directly: bind, listen, accept, recv, send, close.
static int applet_tcpserve(int argc, char** argv) {
if (argc < 2) {
printk("usage: tcpserve <port> [seconds to wait]\n");
return 1;
}
uint16_t port = (uint16_t)atoi(argv[1]);
if (port == 0) {
printk(ANSI_BRIGHT_RED "tcpserve: invalid port '%s'\n" ANSI_RESET, argv[1]);
return 1;
}
int fd = sys_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (fd < 0) {
printk(ANSI_BRIGHT_RED "tcpserve: no socket available\n" ANSI_RESET);
return 1;
}
sockaddr_in_t local;
memset(&local, 0, sizeof(local));
local.sin_family = AF_INET;
local.sin_port = htons(port);
local.sin_addr = 0; // all interfaces
if (sys_bind(fd, &local, sizeof(local)) != 0 || sys_listen(fd, 4) != 0) {
printk(ANSI_BRIGHT_RED "tcpserve: cannot listen on port %u "
"(already claimed?)\n" ANSI_RESET, port);
sys_close_socket(fd);
return 1;
}
printk(ANSI_BRIGHT_GREEN "Listening" ANSI_RESET " on 0.0.0.0:%u -- waiting for a "
"connection ...\n", port);
sockaddr_in_t peer;
size_t plen = sizeof(peer);
int cfd = sys_accept(fd, &peer, &plen);
if (cfd < 0) {
printk(ANSI_YELLOW "tcpserve: nobody connected; giving up\n" ANSI_RESET);
sys_close_socket(fd);
return 1;
}
char pip[16];
ip_to_str(peer.sin_addr, pip);
printk(ANSI_BRIGHT_GREEN "Accepted" ANSI_RESET " connection from %s:%u\n",
pip, ntohs(peer.sin_port));
char buf[513];
ssize_t n = sys_recv(cfd, buf, sizeof(buf) - 1, 0);
if (n > 0) {
buf[n] = '\0';
printk(ANSI_YELLOW "--- %d byte(s) received ---\n" ANSI_RESET, (int)n);
printk("%s\n", buf);
const char* reply = "SUB-OS accepted your connection. Goodbye.\r\n";
sys_send(cfd, reply, strlen(reply), 0);
} else {
printk(ANSI_YELLOW "tcpserve: peer sent nothing\n" ANSI_RESET);
}
sys_close_socket(cfd);
sys_close_socket(fd);
printk("Connection closed, port %u released.\n", port);
return 0;
}
// A minimal HTTP/1.0 client over the active-open path.
static int applet_httpget(int argc, char** argv) {
if (argc < 2) {
@@ -2727,6 +2806,7 @@ static const lazybox_applet_t applets[] = {
{"sockstat", applet_sockstat, "sockstat", "Socket table & UDP stats", "Network"},
{"tcpconnect", applet_tcpconnect, "tcpconnect <host> <port> [text]", "Open an outbound TCP stream", "Network"},
{"httpget", applet_httpget, "httpget <host> [path] [port]", "Fetch a URL over TCP", "Network"},
{"tcpserve", applet_tcpserve, "tcpserve <port>", "Accept one inbound TCP stream", "Network"},
// Storage & Devices
{"lsblk", applet_lsblk, "lsblk", "List block storage devices", "Storage"},