GUI polish / HD:
- Default display mode raised to 1920x1080 (video=1920x1080); make run/vnc use
vgamem_mb=64 and -m 512M. The growable heap absorbs the larger backbuffer,
shadow and wallpaper (observed: one 16 MB growth to a 48 MB heap).
- Wallpaper: three-stop vertical gradient, a soft concentric-frame edge vignette
for depth, a finer faint grid, and a centred brand mark.
- Window chrome: brighter/saturated titlebar gradient when focused, an accent
underline on the active window, and larger/softer drop shadows.
- Default session windows are placed and sized for the HD work area.
- Live FPS pill in the taskbar tray (green/amber/red by rate); tray widened so
FPS + CPU trace + memory badge + clock no longer overlap.
Kernel:
- kernel/time/ktime.c + include/kernel/ktime.h (new): a unified monotonic
high-resolution clock that prefers the HPET (nanosecond) and falls back to the
100 Hz PIT tick. Wired ktime_init() into boot; drives the compositor's FPS
sampling. New `ktime` LazyBox applet reports the source and uptime.
Verified live (screenshotted): boots to 1920x1080, KTIME reports
"source: HPET, nanosecond resolution", the polished desktop renders with the
active-window accent and vignette, and the tray shows a live FPS reading.
Clean build on x86_64/aarch64/armv8i; 0 panics / 0 OOM.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
Kernel (NT I/O subsystem):
- kernel/nt/io.c + include/kernel/nt/io.h (new): DRIVER_OBJECTs with a
MajorFunction dispatch table, DEVICE_OBJECTs that can be stacked (attached),
and IRPs pushed down the stack via io_call_driver / completed with
io_complete_request. Ships three demo drivers: \Driver\Null (write sink,
EOF reads), \Driver\Zero (zero-filled reads), and \Driver\Monitor -- a filter
attached above \Device\Null that counts and forwards each IRP down the stack.
Wired into the [12/14] boot step.
- LazyBox `iodev` lists drivers/devices with the stack and IRP counters, then
runs a live demo: a WRITE IRP through the filtered Null stack and a READ from
the Zero device.
GUI:
- gui/gui_apps.c: "Registry Editor" -- navigate the NT \Registry hive tree,
click subkeys to descend and ".." to go up, with a values pane showing each
value's name/type/data. Registered in the app table (start menu).
Verified live in the GUI terminal (screenshotted): 3 drivers / 3 devices, the
NullMonitor->Null device stack, a 16-byte WRITE sunk through the filter
(status 0x0), and an 8-byte zeroed READ from \Device\Zero. Clean build on
x86_64/aarch64/armv8i; 0 panics / 0 OOM.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
Kernel (NT Configuration Manager):
- kernel/nt/reg.c + include/kernel/nt/reg.h (new): a hive/key/value registry
rooted at "\Registry", with typed values (REG_SZ/DWORD/QWORD/BINARY/MULTI_SZ,
type codes matching Win32). reg_create_key/reg_open_key walk backslash paths;
setters/getters, enumeration, and value->string rendering. reg_init() seeds
\Registry\Machine (Hardware, System\CurrentControlSet\Control, Software\SUB-OS)
and \Registry\User\.DEFAULT. Wired into the [12/14] boot step.
- LazyBox `reg query|add|set|stats` explores and edits the registry.
GUI:
- gui/gui_apps.c: "Object Browser" -- a WinObj-style live tree view of the NT
object namespace (\), flattening directories/events/semaphores/mutants with
indentation, per-type colouring, ref/handle counts, live object/handle stats,
and click-to-scroll. Registered in the app table (start menu).
Verified live in the GUI terminal (screenshotted): registry reports 13 keys /
11 values; `reg query \Registry\Machine\Software\SUB-OS` lists Version,
BuildArch (REG_SZ), GrowableHeap/ObjectManager (REG_DWORD) and InstallCookie
(REG_QWORD) with correct types. Clean build on x86_64/aarch64/armv8i; 0 panics.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
Take inspiration from the Windows NT Executive and add its most iconic
subsystem to SUB-OS: a typed, reference-counted object namespace.
- kernel/nt/ob.c + include/kernel/nt/ob.h (new):
* Object Manager (Ob): typed objects (Directory/Event/Semaphore/Mutant) in a
hierarchical named namespace rooted at "\", with NT-style deletion once
handle_count and ref_count both reach zero (unless permanent).
* Handle table (Io/Ob): NT-shaped non-zero 4-aligned HANDLEs into a 256-slot
system table; open/reference/close with proper refcount transfer.
* Dispatcher (Ke): set/reset/test events (auto- and manual-reset) and
release/wait semaphores, poll-style.
* Software IRQL: PASSIVE/APC/DISPATCH/HIGH with raise/lower semantics.
* NTSTATUS result codes and NT_SUCCESS().
* ob_init() seeds the standard namespace (\BaseNamedObjects, \Device,
\ObjectTypes, \KernelObjects) plus a boot event and an I/O semaphore.
- Wired ob_init() into the [12/14] boot step; added kernel/nt/ob.c to CORE_SRCS.
- LazyBox: `objdir [\path]` walks the object namespace tree (WinObj-style);
`ntobj` prints Ob statistics and runs a live dispatcher/handle/IRQL demo.
Verified live in the GUI terminal (screenshotted): 7 seeded objects
(5 directories, 1 event, 1 semaphore), auto-reset event signalling, handle
close reclaiming the object, and PASSIVE->DISPATCH->PASSIVE IRQL transitions.
Clean build on x86_64/aarch64/armv8i; 0 panics / 0 OOM.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
Rust kernel expansion:
- rust/src/compress/mod.rs (new): memory-safe PackBits-style run-length
encoding codec (rle_compress / rle_decompress) with C-ABI shims, registered
in lib.rs. C fallbacks added to rust_fallback.c so aarch64/armv8i match.
- include/kernel/rust.h: FFI declarations for the codec.
- LazyBox: new `rle <text>` applet that compresses, decompresses, prints the
ratio and verifies the round-trip is lossless.
GUI expansion:
- gui/gui_apps.c: "Rust Lab" app -- a live dashboard for the Rust subsystem.
Shows CRC-32C/Adler-32 of a sample, measured ChaCha20/SHA3-256/AES-128
throughput as scaled bars plus a composite score (benchmark run once at
launch and cached), and a live ChaCha20 CSPRNG byte stream refreshed
periodically. Per-window state freed on close.
- Registered "Rust Lab" (info icon) in the desktop app table and on the
desktop; desktop icon indices updated for the new entry.
Verified: clean build on x86_64/aarch64/armv8i; boots through the SUB login to
the desktop with the new Rust Lab icon rendering (screenshotted); checksum
self-test prints, 0 panics / 0 OOM.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
Rust kernel expansion:
- rust/src/checksum/mod.rs (new): memory-safe CRC-32C (Castagnoli), Adler-32,
and FNV-1a-64 with thin C-ABI shims. Registered in lib.rs with a boot-time
self-test (crc32c("SUB-OS")=0x61e96ce9, verified against a reference impl).
- include/kernel/rust.h: FFI declarations; rust/rust_fallback.c: matching C
fallbacks so aarch64/armv8i (no native rustc target) get identical results.
- LazyBox: new `cksum <text>` applet printing all three via the Rust engine.
GUI expansion:
- gui/gui_apps.c: Conway's Game of Life -- an interactive B3/S23 cellular
automaton with Play/Pause/Step/Random/Clear toolbar, click-to-toggle cells,
a live generation/population readout, and a board that scales with the
window. The Random button seeds from the Rust ChaCha20 CSPRNG. Toolbar and
cell input are gated on the MOUSE_DOWN edge so they do not re-fire while held.
- Registered "Life" (flask icon) in the desktop app table and on the desktop.
Verified: clean build on x86_64/aarch64/armv8i; boots through the SUB login to
the desktop (screenshotted) with the checksum self-test and 0 panics/0 OOM.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
Kernel threads were only ever switched cooperatively (sched_yield, task_exit);
a thread that never yielded held the CPU forever. The Weave scheduler now
preempts from the PIT tick, so CPU-bound threads are time-sliced.
Deferred switch, not mid-handler:
- sched_tick() no longer switches. It charges the running quantum and, when it
is spent, only raises weave_need_resched. The switch happens at IRQ return in
the new sched_preempt_on_return(), called from the x86_64 dispatcher after
the PIC EOI. That keeps the tick path re-entrancy-safe (the EOI is already
out, so the PIC keeps delivering) and lets the preempted thread unwind
through the normal iretq on its own kernel stack.
Interrupt-atomic scheduler state:
- The plain weave_lock is not IRQ-safe, so a tick landing mid-mutation would
deadlock. weave_lock sections now mask interrupts (arch_irq_save/restore,
added to arch.h for all three arches) so the timer can never fire inside
them, and weave_rotate holds them masked across the pick and the register
swap so the switch is one indivisible step.
Preemption-disable count:
- sched_preempt_disable/enable gate the tick and the return-path switch so a
preemptive switch cannot land while a plain (non-IRQ-safe) spinlock is held.
printk wraps its critical section with it, closing the most common hazard;
other locks are a documented follow-up.
Fresh threads opt into interrupts at entry so they are preemptible from birth
without changing the cooperative early-boot self-test, which still runs with
interrupts masked and is unchanged (20 switches, 3/3 workers).
Verified on x86_64 under QEMU: a new boot-time self-test arms preemption and
two threads that NEVER yield are forced to share the CPU -- 20 involuntary
switches, both advance and are woven down to the CPU-bound lanes -- then boot
proceeds cleanly to ring-3 /sbin/init and the shell with zero faults. aarch64
and armv8i still build; preemption is wired into the x86_64 IRQ path only, so
those stay cooperative for now (their switch asm already exists).
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_0161Jh7uCEMLYEMNPsjC1LKf
Replace the state-relabel-only round-robin with the SUB-OS "Weave"
scheduler backed by a genuine callee-saved context switch. Threads now
actually run on their own kernel stacks instead of merely having their
state field rewritten.
What was implemented:
- sub_ctx_switch(): per-arch assembly (arch/x86_64/cpu/switch.asm,
arch/aarch64/cpu/switch.S, arch/armv8i/cpu/switch.S) that saves/restores
the callee-saved register set (+ flags on x86_64) on each thread's own
stack, plus a first-run trampoline (sub_thread_trampoline) that launches
a freshly forged thread frame with entry/arg in callee-saved registers.
- task_forge_frame(): builds the initial saved-context frame per arch so
the very first switch into a new thread lands on the trampoline; task_t
gains a pointer-sized ctx_sp so the same struct works on 64- and 32-bit.
- Weave policy (kernel/sched.c): WEAVE_NLANES priority lanes, always
dispatch the lowest non-empty lane round-robin; a task that yields
voluntarily is woven UP a lane (interactive), one preempted after
burning its quantum is woven DOWN (CPU-bound). Cooperative switching
(sched_yield / task_exit) is always live; timer-driven preemption is
gated behind sched_set_preempt() and left disarmed for now.
- task_exit() now switches to the next runnable thread via
sched_exit_current() instead of spinning/halting.
- Boot-time weave_selftest() (x86_64) and sched_dump() diagnostics.
How it was verified:
- Builds clean for all three targets: x86_64 (CROSS_COMPILE=x86_64-linux-gnu-,
RUSTC="rustc --target x86_64-unknown-none"), aarch64, armv8i. No new
warnings; the new x86_64 asm carries a .note.GNU-stack section.
- Booted x86_64 under QEMU (TCG): the self-test runs three cooperative
kernel threads to completion on separate stacks with the expected
1->2->3 round-robin interleave, reports "20 real context switches,
3/3 workers exited", returns cleanly to the boot thread, and boot
proceeds normally to ring-3 init and the shell. No fault/panic.
Left unverified:
- The aarch64/armv8i sub_ctx_switch frames build and link but are not yet
boot-tested on their QEMU targets (tracked in docs/AUTODEV_ROADMAP.md).
- Timer preemption path is implemented but disarmed; exited kernel threads
currently leak their stack (reaper is next in the backlog).
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Jk6K69yGS7zYgvoWd6nJxQ
SUB-OS had a syscall table and user GDT descriptors but nothing that could
actually leave ring 0: lazybox and the shell run as kernel code, and
syscall_handler() was never reachable from a user program. This adds the
missing path end to end on x86_64.
Address spaces (arch/x86_64/mm/vmspace.c)
- The boot page tables identity-map the low 4 GB off PML4[0] and leave the
rest empty, so userland is given its own PML4 slot (512 GiB) rather than
holes punched in the kernel's 2 MB huge-page map. A process PML4 shares
entry 0 with the kernel and privately owns entry 1.
- Frames outside the identity map are refused rather than written through an
unmapped pointer; lifting that needs a recursive map or a higher-half
direct map, which is noted in the file.
ELF loader (kernel/elf.c)
- Validates ELF64/little-endian/ET_EXEC/machine, bounds-checks every program
header against both the image and the user address range, and lays PT_LOAD
segments into an address space. Frames arrive zeroed, so .bss is covered.
Ring transition (arch/x86_64/cpu/usermode.asm)
- user_enter() drops to ring 3 via iretq after scrubbing every GPR, and
user_return() unwinds back to it when the process exits, so exec looks like
a call that blocks until the program finishes.
Syscalls
- INT 0x80 installed at DPL 3 with the Linux x86_64 register convention.
The process gets its own kernel stack for the trap, because TSS.rsp0 must
not point at the stack user_enter() is standing on.
- Every user pointer is range-checked before use. The process page tables are
still live during a syscall, so without that check a program could pass a
kernel address and have write(2) dump kernel text to the console. The new
/sbin/init asserts both a wild pointer and a kernel pointer are rejected.
- write(2) to stdout/stderr routes through the new console_write(), which
reuses printk's routing so output reaches serial and the framebuffer
console rather than only the VGA text buffer.
Faults
- A ring 3 exception now kills that process and reports CR2 instead of
panicking the machine.
Userland (userland/init/)
- /sbin/init is a real freestanding static executable, linked at the user
base and embedded in the kernel image by scripts/mkblob.py. It reports its
pid, verifies .bss was zeroed and .data is writable, checks the two pointer
rejections, and exits.
aarch64 and armv8i keep building: the loader and exec path are portable, and
those ports get honest vmspace stubs that fail cleanly rather than pretending
to run a program with kernel privileges.
Verified under QEMU: init loads at 0x80004000a0, reports pid 1, .bss zeroed,
.data writable, both bad pointers rejected, and exits 0 back into the shell.
Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_0161Jh7uCEMLYEMNPsjC1LKf
Boot logo (init/bootlogo.c, init/logo_data.c, scripts/mklogo.py):
The logo appears in two forms because the framebuffer does not exist for the
first third of boot. An ASCII rendition goes to the text console and serial
line from the first moments; once the video driver is up at step [5/14] the
real bitmap takes over as a graphical splash with a progress bar tied to the
actual boot stages.
The asset is 4-bit palette indexed, so 160x160 pixels cost 12.5 KB instead of
100 KB, and carries a transparency mask so the mark composites onto the
gradient rather than stamping a flat rectangle over it. scripts/mklogo.py
regenerates init/logo_data.c from the source PNG.
Boot reaches the desktop in well under a second, so the splash is held for a
minimum duration and the bar sweeps to 100% during the hold; without that the
logo would flash past unseen. `splashtime=<ms>` tunes it and `nosplash`,
`nogui` or `text` skip it.
Bootloader (boot/stage2.asm):
stage2 staged the whole kernel in conventional RAM before copying it to 1 MB,
which capped the kernel at roughly 576 KB before the load ran into video
memory at 0xA0000. The logo pushed it over that line and the kernel stopped
booting. Each 32 KB chunk now goes into one fixed low buffer and is copied
straight to its final address, using unreal mode for the 32-bit reach. The
ceiling is now the image itself, 1.375 MB.
Console font (lib/font8x8.c):
fb_draw_char was a stub that ignored its character argument and drew a filled
rectangle, which is why the splash rendered its text as solid blocks. It now
renders real glyphs, and the table it uses is shared: the framebuffer console,
the canvas rasterizer and the desktop compositor had three divergent private
copies, two of which still carried the `// \` line-continuation defect.
printk console sink (kernel/printk.c):
printk output can be redirected to a callback, so a caller can run a subsystem
that reports via printk and capture what it printed. Serial and the dmesg ring
still see everything, which keeps a captured run debuggable.
Shell builtins (userland/lazybox/shell.c):
The builtin chain is extracted into shell_execute_builtin(), so the kernel TTY
and the desktop terminal accept the same vocabulary instead of the GUI seeing
only the applet table. Callers that cannot be suspended pass allow_blocking =
false to refuse the animating ones.
Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
Expands the kernel-and-TTY core with the primitives the higher layers have
been missing, plus an in-kernel harness that proves they work.
Data structures (lib/):
- rbtree.c: Linux-compatible red-black tree with parent pointers, full
insert/erase rebalancing, in-order iteration and an invariant validator.
- kfifo.c: power-of-two byte ring with free-running indices, so the wrap
path costs one mask instead of a branch per byte.
- hashtable.c: separately-chained table with FNV-1a hashing, string or
u64 keys, and rehash-on-growth at a 3/4 load factor.
Kernel subsystems:
- kernel/wait.c: wait queues and one-shot completion barriers, backed by a
static sleeper pool so a blocking path never re-enters the allocator.
- kernel/futex.c: 32-bucket futex hash with value re-check, requeue, and an
fmutex_t sleeping mutex built on the uncontended-fastpath protocol.
- kernel/rcu.c: tiny RCU with reader nesting, deferred callbacks, kfree_rcu
and rcu_assign_pointer/rcu_dereference publish barriers.
- mm/page_cache.c: write-back block page cache, 4 KB pages indexed by
(device, page), CLOCK second-chance eviction and dirty write-back.
- kernel/ktest.c: KUnit-style harness with 6 built-in suites, 21 cases and
735 assertions covering every subsystem above (all passing under QEMU).
LazyBox userland:
- coreutils.c: sort, uniq, cut, tr, rev, tac, nl, seq, diff, xxd, du,
factor, sum and truncate, reading through the VFS and handling the
zero-length synthetic nodes that procfs and sysfs expose.
- ktest, rcuinfo, futexinfo, waitinfo and pagecache diagnostics applets.
Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
- Add dedicated Linux-compatible Tree visualizer with UTF-8/ASCII branch tracking, -L depth filtering, human sizes, and permissions in userland/lazybox/tree.c
- Implement Hardware Invariant Timestamp Counter (TSC) calibration and microsecond delay timer in kernel/tsc.c and include/kernel/tsc.h
- Add Virtual Terminal color palette, live resource utilization bars, and logo banner in kernel/vt_art.c and include/kernel/vt_art.h
- Add LazyBox applets: 'tree', 'tscinfo', and 'vtart'
- Update README.md documentation and command matrix
- Implement modern freestanding C++17 containers (Vector<T>, UniquePtr<T>, String) in kernel/cpp/cpp_containers.hpp
- Implement object-oriented Device driver model (Device, BlockDevice, CharDevice, VirtualRamDiskDevice, VirtualNullDevice, VirtualZeroDevice, DeviceManager) in kernel/cpp/cpp_device.hpp and kernel/cpp/cpp_device.cpp
- Add C++ kernel performance microbenchmark suite in kernel/cpp/cpp_bench.cpp
- Export C-FFI bridges and add cross-architecture fallbacks in kernel/cpp/cpp_fallback.c and include/kernel/cpp_kernel.h
- Add LazyBox applets: 'cppdevs' and 'cppbench'
- Update README.md documentation and command matrix
- Add memory-safe ELF-64/32 binary header and program header inspector in rust/src/kernel/elf.rs
- Implement Buddy allocator and external memory fragmentation analyzer in rust/src/mm/buddy_analyzer.rs
- Add RFC-8439 Poly1305 128-bit message authenticator and ChaCha20-Poly1305 AEAD in rust/src/crypto/poly1305.rs and rust/src/crypto/chacha20poly1305.rs
- Export C-FFI bridges and add cross-architecture fallbacks in rust/rust_fallback.c and include/kernel/rust.h
- Add LazyBox applets: 'readelf', 'buddyinfo', and 'aead'
- Update README.md documentation and command matrix
- Add freestanding C++17 runtime with operator new/delete, pure virtual handlers, and global constructor execution in kernel/cpp/cxx_runtime.cpp
- Implement C++ Object-Oriented telemetry and hardware services with polymorphism in kernel/cpp/cpp_module.cpp and include/kernel/cpp_kernel.h
- Add interactive ANSI Snake Game in userland/lazybox/snake.c with real-time keyboard control and automated simulation mode
- Initialize C++ subsystem during kernel boot step [8/14] in kernel/main.c
- Add LazyBox applets: 'snake', 'cppinfo', and 'cpptest'
- Add #include <lib/printf.h> in fs/vfs.c, include/lib/string.h, and include/kernel/printk.h
- Ensure snprintf is always declared during freestanding compilation
- Add native .sb kernel modules in sub/ (signature.sb, power_governor.sb, benchmark.sb, easter_egg.sb)
- Implement in-kernel SUB Language VM and AST interpreter in kernel/sub/sub_vm.c
- Implement C-interop runtime in kernel/sub/sub_runtime.c and include/kernel/sub_lang.h
- Initialize SUB Language Engine in boot sequence step [8/14] in kernel/main.c
- Implement strtol in lib/string.c
- Add LazyBox applets: 'subinfo', 'subi', 'subpower', 'subbench', and 'subquote'