Commit Graph
31 Commits
Author SHA1 Message Date
subhobhai943andClaude Opus 4.8 71ad6aca3d feat: Growable heap, GUI-by-default run, live sysmon, SUB/SUB default login
Kernel / memory:
- mm/kmalloc.c: fix "Heap: Out of memory" under the GUI. The desktop allocates
  three full-screen 32-bit buffers (~11MB) which overflowed the fixed 16MB pool.
  The heap now starts at 32MB and grows on demand from the PMM (16MB regions),
  with region-safe coalescing (only merges physically adjacent blocks) so growth
  never corrupts across separate PMM allocations. Adds heap_get_grow_count().

Build / run:
- Makefile: merge `run-gui` into `run` so `make run` boots into the graphical
  desktop; add `run-headless` (serial-only via QEMU_CMD), bump guest RAM to
  256M, update .PHONY and help.

Configure:
- scripts/kconfig/menuconfig.py: gate the curses UI behind isatty() on stdin and
  stdout so non-interactive `make configure` stops emitting "nocbreak() returned
  ERR" and falls cleanly through to the non-interactive writer.

GUI / userland:
- gui/gui_apps.c: rebuild the System Monitor from hardcoded values into live
  telemetry -- real heap used/total/free with a colour-shifting bar, a scrolling
  heap-utilisation graph, the grow counter, and real PMM RAM figures.
- lazybox `free`: report how many times the heap has grown.

Auth:
- Default login is now SUB / SUB (Kali-style username==password), seeded first
  as the primary uid-0 account and set as the logged-in user; root kept for
  compatibility. Hardcoded "root" defaults (whoami, su, passwd, ssh, sshd
  session) updated to SUB.

Verified: clean build on x86_64/aarch64/armv8i; GUI boots with 0 OOM/0 panic;
auth engine initialises cleanly; `make configure` fallback is clean.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
2026-08-25 17:34:50 +05:30
subhobhai943andClaude Opus 4.8 25c0519c25 Merge branch 'feat/gui-desktop' into main
Bring the SUB-OS Graphical Desktop Environment (SUB-WM compositor, SUB-WT
widget toolkit, icon set, modal dialogs, terminal emulator and the desktop
apps) onto main alongside main's userland /sbin/init and framebuffer console.

Conflicts resolved:
- kernel/main.c: boot into gui_start_desktop() by default (unless nogui/text/
  emergency/single), then fall back through fbcon + /sbin/init + shell when the
  GUI session closes or a text console is requested. Splash raised by default
  unless a text console is asked for. Kept main's fbcon include and the
  weave_preempt_selftest path.
- Makefile: kept main's userland init compilation rules and kernel/elf.c,
  kernel/exec.c in CORE_SRCS; retained the feature branch's gui/ sources.
- README.md: kept main's Weave Scheduler section and adopted the feature
  branch's Boot Logo / Console Font / Framebuffer Console / GUI Desktop docs.

Verified: full x86_64 build links cleanly (kernel.elf + SUB-OS.img).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fh5z6V7nGPbHvqVG5p4CXX
2026-08-25 16:52:52 +05:30
subhobhai943andClaude Opus 5 ecdc5be435 feat(exec): Run userland in ring 3 with an ELF64 loader and per-process page tables
SUB-OS had a syscall table and user GDT descriptors but nothing that could
actually leave ring 0: lazybox and the shell run as kernel code, and
syscall_handler() was never reachable from a user program. This adds the
missing path end to end on x86_64.

Address spaces (arch/x86_64/mm/vmspace.c)
- The boot page tables identity-map the low 4 GB off PML4[0] and leave the
  rest empty, so userland is given its own PML4 slot (512 GiB) rather than
  holes punched in the kernel's 2 MB huge-page map. A process PML4 shares
  entry 0 with the kernel and privately owns entry 1.
- Frames outside the identity map are refused rather than written through an
  unmapped pointer; lifting that needs a recursive map or a higher-half
  direct map, which is noted in the file.

ELF loader (kernel/elf.c)
- Validates ELF64/little-endian/ET_EXEC/machine, bounds-checks every program
  header against both the image and the user address range, and lays PT_LOAD
  segments into an address space. Frames arrive zeroed, so .bss is covered.

Ring transition (arch/x86_64/cpu/usermode.asm)
- user_enter() drops to ring 3 via iretq after scrubbing every GPR, and
  user_return() unwinds back to it when the process exits, so exec looks like
  a call that blocks until the program finishes.

Syscalls
- INT 0x80 installed at DPL 3 with the Linux x86_64 register convention.
  The process gets its own kernel stack for the trap, because TSS.rsp0 must
  not point at the stack user_enter() is standing on.
- Every user pointer is range-checked before use. The process page tables are
  still live during a syscall, so without that check a program could pass a
  kernel address and have write(2) dump kernel text to the console. The new
  /sbin/init asserts both a wild pointer and a kernel pointer are rejected.
- write(2) to stdout/stderr routes through the new console_write(), which
  reuses printk's routing so output reaches serial and the framebuffer
  console rather than only the VGA text buffer.

Faults
- A ring 3 exception now kills that process and reports CR2 instead of
  panicking the machine.

Userland (userland/init/)
- /sbin/init is a real freestanding static executable, linked at the user
  base and embedded in the kernel image by scripts/mkblob.py. It reports its
  pid, verifies .bss was zeroed and .data is writable, checks the two pointer
  rejections, and exits.

aarch64 and armv8i keep building: the loader and exec path are portable, and
those ports get honest vmspace stubs that fail cleanly rather than pretending
to run a program with kernel privileges.

Verified under QEMU: init loads at 0x80004000a0, reports pid 1, .bss zeroed,
.data writable, both bad pointers rejected, and exits 0 back into the shell.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_0161Jh7uCEMLYEMNPsjC1LKf
2026-08-25 06:37:20 +00:00
subhobhai943andClaude Opus 5 7dd8f2219a feat(video): Add a framebuffer console so the TTY and nano work after graphics mode
Pressing Esc left the desktop and started the shell, but nothing appeared in the
emulator window -- the session was only visible on the host terminal. Once the
VBE adapter is switched into graphics mode the VGA text buffer at 0xB8000 stops
being scanned out, so every printk after that point reached serial and the
dmesg ring but never the display.

Disabling the DISPI interface does not bring the text console back; QEMU keeps
presenting the last framebuffer surface. So rather than clawing the adapter back
to text mode, the console is now rendered into the framebuffer:

  drivers/video/fbcon.c draws the console with the shared 8x8 font and carries a
  VT100 subset -- SGR colours, cursor addressing, relative moves, erase-display,
  erase-line and save/restore. It presents a fixed 80x25 grid, because that is
  the geometry the userland assumes (nano pads its bars with %-80s, the shell
  wraps at TTY_WIDTH), with the glyph cell scaled to fill the active resolution.

The TTY driver became the console dispatcher: tty_write, tty_clear and
tty_set_cursor route to fbcon while it owns the display. That last one is what
makes nano work -- it positions with tty_set_cursor() rather than escapes, so
its full-screen repaint was landing as an append-only stream.

Also in this change:

  - `video=WIDTHxHEIGHT` on the kernel command line selects the display mode,
    defaulting to 1280x720 so a 16:9 host panel is filled rather than pillarboxed
    when QEMU goes fullscreen. Rejects modes the heap cannot back.
  - `make run-fullscreen`, plus zoom-to-fit on the windowed target, so scaling
    preserves the guest aspect ratio instead of stretching it.
  - QEMU targets raise vgamem_mb, since a 1280x720 32-bit surface exceeds the
    default VGA memory.
  - bochs_vbe_disable()/fb_set_active() let the framebuffer be marked dormant so
    drawing routines no-op after a mode teardown.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
2026-08-25 02:06:55 +05:30
subhobhai943andClaude Opus 5 2d01fd629e feat(video): Add a framebuffer console so the TTY and nano work after graphics mode
Pressing Esc left the desktop and started the shell, but nothing appeared in the
emulator window -- the session was only visible on the host terminal. Once the
VBE adapter is switched into graphics mode the VGA text buffer at 0xB8000 stops
being scanned out, so every printk after that point reached serial and the
dmesg ring but never the display.

Disabling the DISPI interface does not bring the text console back; QEMU keeps
presenting the last framebuffer surface. So rather than clawing the adapter back
to text mode, the console is now rendered into the framebuffer:

  drivers/video/fbcon.c draws the console with the shared 8x8 font and carries a
  VT100 subset -- SGR colours, cursor addressing, relative moves, erase-display,
  erase-line and save/restore. It presents a fixed 80x25 grid, because that is
  the geometry the userland assumes (nano pads its bars with %-80s, the shell
  wraps at TTY_WIDTH), with the glyph cell scaled to fill the active resolution.

The TTY driver became the console dispatcher: tty_write, tty_clear and
tty_set_cursor route to fbcon while it owns the display. That last one is what
makes nano work -- it positions with tty_set_cursor() rather than escapes, so
its full-screen repaint was landing as an append-only stream.

Also in this change:

  - `video=WIDTHxHEIGHT` on the kernel command line selects the display mode,
    defaulting to 1280x720 so a 16:9 host panel is filled rather than pillarboxed
    when QEMU goes fullscreen. Rejects modes the heap cannot back.
  - `make run-fullscreen`, plus zoom-to-fit on the windowed target, so scaling
    preserves the guest aspect ratio instead of stretching it.
  - QEMU targets raise vgamem_mb, since a 1280x720 32-bit surface exceeds the
    default VGA memory.
  - bochs_vbe_disable()/fb_set_active() let the framebuffer be marked dormant so
    drawing routines no-op after a mode teardown.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
2026-08-25 02:06:07 +05:30
subhobhai943andClaude Opus 5 ba06264d12 feat(boot): Add SUB-OS boot logo and splash, share the console font, and lift the kernel size ceiling
Boot logo (init/bootlogo.c, init/logo_data.c, scripts/mklogo.py):
  The logo appears in two forms because the framebuffer does not exist for the
  first third of boot. An ASCII rendition goes to the text console and serial
  line from the first moments; once the video driver is up at step [5/14] the
  real bitmap takes over as a graphical splash with a progress bar tied to the
  actual boot stages.

  The asset is 4-bit palette indexed, so 160x160 pixels cost 12.5 KB instead of
  100 KB, and carries a transparency mask so the mark composites onto the
  gradient rather than stamping a flat rectangle over it. scripts/mklogo.py
  regenerates init/logo_data.c from the source PNG.

  Boot reaches the desktop in well under a second, so the splash is held for a
  minimum duration and the bar sweeps to 100% during the hold; without that the
  logo would flash past unseen. `splashtime=<ms>` tunes it and `nosplash`,
  `nogui` or `text` skip it.

Bootloader (boot/stage2.asm):
  stage2 staged the whole kernel in conventional RAM before copying it to 1 MB,
  which capped the kernel at roughly 576 KB before the load ran into video
  memory at 0xA0000. The logo pushed it over that line and the kernel stopped
  booting. Each 32 KB chunk now goes into one fixed low buffer and is copied
  straight to its final address, using unreal mode for the 32-bit reach. The
  ceiling is now the image itself, 1.375 MB.

Console font (lib/font8x8.c):
  fb_draw_char was a stub that ignored its character argument and drew a filled
  rectangle, which is why the splash rendered its text as solid blocks. It now
  renders real glyphs, and the table it uses is shared: the framebuffer console,
  the canvas rasterizer and the desktop compositor had three divergent private
  copies, two of which still carried the `// \` line-continuation defect.

printk console sink (kernel/printk.c):
  printk output can be redirected to a callback, so a caller can run a subsystem
  that reports via printk and capture what it printed. Serial and the dmesg ring
  still see everything, which keeps a captured run debuggable.

Shell builtins (userland/lazybox/shell.c):
  The builtin chain is extracted into shell_execute_builtin(), so the kernel TTY
  and the desktop terminal accept the same vocabulary instead of the GUI seeing
  only the applet table. Callers that cannot be suspended pass allow_blocking =
  false to refuse the animating ones.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
2026-08-25 01:37:20 +05:30
subhobhai943andClaude Opus 5 56a378b142 feat(boot): Add SUB-OS boot logo and splash, share the console font, and lift the kernel size ceiling
Boot logo (init/bootlogo.c, init/logo_data.c, scripts/mklogo.py):
  The logo appears in two forms because the framebuffer does not exist for the
  first third of boot. An ASCII rendition goes to the text console and serial
  line from the first moments; once the video driver is up at step [5/14] the
  real bitmap takes over as a graphical splash with a progress bar tied to the
  actual boot stages.

  The asset is 4-bit palette indexed, so 160x160 pixels cost 12.5 KB instead of
  100 KB, and carries a transparency mask so the mark composites onto the
  gradient rather than stamping a flat rectangle over it. scripts/mklogo.py
  regenerates init/logo_data.c from the source PNG.

  Boot reaches the desktop in well under a second, so the splash is held for a
  minimum duration and the bar sweeps to 100% during the hold; without that the
  logo would flash past unseen. `splashtime=<ms>` tunes it and `nosplash`,
  `nogui` or `text` skip it.

Bootloader (boot/stage2.asm):
  stage2 staged the whole kernel in conventional RAM before copying it to 1 MB,
  which capped the kernel at roughly 576 KB before the load ran into video
  memory at 0xA0000. The logo pushed it over that line and the kernel stopped
  booting. Each 32 KB chunk now goes into one fixed low buffer and is copied
  straight to its final address, using unreal mode for the 32-bit reach. The
  ceiling is now the image itself, 1.375 MB.

Console font (lib/font8x8.c):
  fb_draw_char was a stub that ignored its character argument and drew a filled
  rectangle, which is why the splash rendered its text as solid blocks. It now
  renders real glyphs, and the table it uses is shared: the framebuffer console,
  the canvas rasterizer and the desktop compositor had three divergent private
  copies, two of which still carried the `// \` line-continuation defect.

printk console sink (kernel/printk.c):
  printk output can be redirected to a callback, so a caller can run a subsystem
  that reports via printk and capture what it printed. Serial and the dmesg ring
  still see everything, which keeps a captured run debuggable.

Shell builtins (userland/lazybox/shell.c):
  The builtin chain is extracted into shell_execute_builtin(), so the kernel TTY
  and the desktop terminal accept the same vocabulary instead of the GUI seeing
  only the applet table. Callers that cannot be suspended pass allow_blocking =
  false to refuse the animating ones.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
2026-08-25 01:35:45 +05:30
subhobhai943andClaude Opus 5 280d7fa2bb build: Track header dependencies, fix default goal, and repair the font table comment
Three build-correctness fixes plus README coverage of the new kernel core.

The Makefile had no header dependency tracking, so editing a header left every
unrebuilt caller linked against the old layout. That is how the desktop's
window paint callbacks silently landed at the wrong struct offset after
gui_window_t grew: gui_apps.o was never recompiled. Compiles now emit .d files
via -MMD -MP and the build pulls them in.

The include has to sit at the end of the file with .DEFAULT_GOAL pinned to
`all` -- a .d file's first rule would otherwise become make's default goal and
turn a bare `make` into a silent no-op.

drivers/video/canvas.c carried the same font table defect gui_gfx.c did: the
`// \` comment on the backslash glyph continues onto the next line, swallowing
the `]` entry and shifting every glyph from ']' onward by one, so all lowercase
text rendered one letter off.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
2026-08-25 00:20:31 +05:30
subhobhai943andClaude Opus 5 ed8922c498 build: Track header dependencies, fix default goal, and repair the font table comment
Three build-correctness fixes plus README coverage of the new kernel core.

The Makefile had no header dependency tracking, so editing a header left every
unrebuilt caller linked against the old layout. That is how the desktop's
window paint callbacks silently landed at the wrong struct offset after
gui_window_t grew: gui_apps.o was never recompiled. Compiles now emit .d files
via -MMD -MP and the build pulls them in.

The include has to sit at the end of the file with .DEFAULT_GOAL pinned to
`all` -- a .d file's first rule would otherwise become make's default goal and
turn a bare `make` into a silent no-op.

drivers/video/canvas.c carried the same font table defect gui_gfx.c did: the
`// \` comment on the backslash glyph continues onto the next line, swallowing
the `]` entry and shifting every glyph from ']' onward by one, so all lowercase
text rendered one letter off.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
2026-08-25 00:18:18 +05:30
subhobhai943 29d7726a91 Merge branch 'main' into feat/gui-desktop 2026-08-24 23:39:06 +05:30
subhobhai943andClaude Opus 5 f9400f6ac4 feat(kernel): Add RB-tree/kfifo/hashtable, wait queues, futex, tiny RCU, page cache and KTest harness
Expands the kernel-and-TTY core with the primitives the higher layers have
been missing, plus an in-kernel harness that proves they work.

Data structures (lib/):
  - rbtree.c: Linux-compatible red-black tree with parent pointers, full
    insert/erase rebalancing, in-order iteration and an invariant validator.
  - kfifo.c: power-of-two byte ring with free-running indices, so the wrap
    path costs one mask instead of a branch per byte.
  - hashtable.c: separately-chained table with FNV-1a hashing, string or
    u64 keys, and rehash-on-growth at a 3/4 load factor.

Kernel subsystems:
  - kernel/wait.c: wait queues and one-shot completion barriers, backed by a
    static sleeper pool so a blocking path never re-enters the allocator.
  - kernel/futex.c: 32-bucket futex hash with value re-check, requeue, and an
    fmutex_t sleeping mutex built on the uncontended-fastpath protocol.
  - kernel/rcu.c: tiny RCU with reader nesting, deferred callbacks, kfree_rcu
    and rcu_assign_pointer/rcu_dereference publish barriers.
  - mm/page_cache.c: write-back block page cache, 4 KB pages indexed by
    (device, page), CLOCK second-chance eviction and dirty write-back.
  - kernel/ktest.c: KUnit-style harness with 6 built-in suites, 21 cases and
    735 assertions covering every subsystem above (all passing under QEMU).

LazyBox userland:
  - coreutils.c: sort, uniq, cut, tr, rev, tac, nl, seq, diff, xxd, du,
    factor, sum and truncate, reading through the VFS and handling the
    zero-length synthetic nodes that procfs and sysfs expose.
  - ktest, rcuinfo, futexinfo, waitinfo and pagecache diagnostics applets.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01L5yKJT4Wo2cV3rfPrwY5MP
2026-08-24 23:38:59 +05:30
subhobhai943 81a17aae37 fix(makefile): Enhance run-gui with explicit std VGA and add run-vnc target for headless/remote display 2026-08-21 02:56:53 +05:30
subhobhai943 109472816c feat(gui): Implement complete Graphical Desktop Environment, SUB-WM, and apps
- Create separate feature branch 'feat/gui-desktop'
- Implement double-buffered 2D graphics engine with alpha blending, gradients, rounded rects, and font rasterization in gui/gui_gfx.c and include/gui/gui_gfx.h
- Implement alpha-blended mouse pointer overlay in gui/gui_cursor.c and include/gui/gui_cursor.h
- Implement SUB-WM Window Manager with draggable titlebars, close/minimize buttons, drop shadows, and event routing in gui/gui_wm.c and include/gui/gui_wm.h
- Implement Cyberpunk/Nord desktop environment with wallpaper, taskbar, start menu popup, and system tray in gui/gui_desktop.c and include/gui/gui_desktop.h
- Implement built-in GUI apps: System Performance Monitor, GUI Terminal Emulator, File Explorer, Calculator, Paint Studio, and About dialog in gui/gui_apps.c and include/gui/gui_apps.h
- Add 'startx', 'gui', and 'desktop' applets in LazyBox suite
- Verified multi-architecture compilation across x86_64, AArch64, and ARMv8i
2026-08-21 02:50:55 +05:30
subhobhai943 492045b24d feat: Add Intel e1000e PCIe NIC, VirtIO-GPU 2D accelerator, CPUFreq governor, and VirtIO-Input drivers
- Implement Intel 82574L / 82567LM / I217 / I219 PCIe Gigabit NIC driver with DMA ring buffers and auto-negotiation in drivers/net/e1000e.c and include/drivers/e1000e.h
- Implement VirtIO-GPU 2D hardware graphics display adapter driver with dirty rect flushing in drivers/virtio/virtio_gpu.c and include/drivers/virtio_gpu.h
- Implement Dynamic CPU Frequency Scaling and ACPI CPPC Power Governor with performance, powersave, ondemand, conservative, and schedutil policies in drivers/power/cpufreq.c and include/drivers/cpufreq.h
- Implement VirtIO-Input para-virtualized tablet/mouse event driver in drivers/virtio/virtio_input.c and include/drivers/virtio_input.h
- Expand stage2 kernel bootloader loading boundary to 768 KB (1536 sectors)
- Add LazyBox applets: 'cpufreq', 'gpuinfo', 'e1000e'
- Verified across x86_64, AArch64, and ARMv8i targets
2026-08-21 02:38:27 +05:30
subhobhai943 d1361aeaf2 feat: Implement modern Tree directory visualizer, TSC profiler, and VT Art visualizer
- Add dedicated Linux-compatible Tree visualizer with UTF-8/ASCII branch tracking, -L depth filtering, human sizes, and permissions in userland/lazybox/tree.c
- Implement Hardware Invariant Timestamp Counter (TSC) calibration and microsecond delay timer in kernel/tsc.c and include/kernel/tsc.h
- Add Virtual Terminal color palette, live resource utilization bars, and logo banner in kernel/vt_art.c and include/kernel/vt_art.h
- Add LazyBox applets: 'tree', 'tscinfo', and 'vtart'
- Update README.md documentation and command matrix
2026-08-21 02:19:26 +05:30
subhobhai943 1c09408287 feat: Expand C++17 kernel subsystem with OOP device framework, containers, and benchmark engine
- Implement modern freestanding C++17 containers (Vector<T>, UniquePtr<T>, String) in kernel/cpp/cpp_containers.hpp
- Implement object-oriented Device driver model (Device, BlockDevice, CharDevice, VirtualRamDiskDevice, VirtualNullDevice, VirtualZeroDevice, DeviceManager) in kernel/cpp/cpp_device.hpp and kernel/cpp/cpp_device.cpp
- Add C++ kernel performance microbenchmark suite in kernel/cpp/cpp_bench.cpp
- Export C-FFI bridges and add cross-architecture fallbacks in kernel/cpp/cpp_fallback.c and include/kernel/cpp_kernel.h
- Add LazyBox applets: 'cppdevs' and 'cppbench'
- Update README.md documentation and command matrix
2026-08-21 02:11:44 +05:30
subhobhai943 6f7f60bf53 feat: Smooth Snake game rendering and expand kernel subsystems
- Implement flicker-free atomic double-buffered frame rendering and sub-tick input polling in userland/lazybox/snake.c
- Add multi-input support (PS/2 keyboard scancodes and serial ANSI arrow escape sequences)
- Add sound effects (food beep, game over chime) and live speed scaling (+/- keys, P to pause)
- Add POSIX /dev/shm shared memory subsystem in ipc/shm_posix.c and include/ipc/shm_posix.h
- Add DNS resolver cache with TTL tracking in net/ipv4/dns_cache.c and include/net/dns_cache.h
- Add audio tone and jingle synthesizer in sound/beep.c and include/sound/beep.h
- Add %o octal formatting support in lib/vsprintf.c
- Add LazyBox applets: 'shm', 'dnscache', and 'beep'
2026-08-21 01:47:37 +05:30
subhobhai943 6eaf9397a2 feat: Add freestanding C++17 OOP kernel subsystem and interactive Snake Game
- Add freestanding C++17 runtime with operator new/delete, pure virtual handlers, and global constructor execution in kernel/cpp/cxx_runtime.cpp
- Implement C++ Object-Oriented telemetry and hardware services with polymorphism in kernel/cpp/cpp_module.cpp and include/kernel/cpp_kernel.h
- Add interactive ANSI Snake Game in userland/lazybox/snake.c with real-time keyboard control and automated simulation mode
- Initialize C++ subsystem during kernel boot step [8/14] in kernel/main.c
- Add LazyBox applets: 'snake', 'cppinfo', and 'cpptest'
2026-08-18 21:14:16 +05:30
subhobhai943 52c81e3f8d fix(arm): Add armv81 alias support and resolve 32-bit pointer cast warning
- Support 'armv81' and 'armv81_defconfig' aliases in Makefile and Kconfig menuconfig.py
- Fix uint64_t to pointer cast on 32-bit ARM in LazyBox shell.c
2026-08-18 19:57:59 +05:30
subhobhai943 155794f975 feat(sub-lang): Integrate SUB Language (.sb) native kernel modules and in-kernel VM/interpreter
- Add native .sb kernel modules in sub/ (signature.sb, power_governor.sb, benchmark.sb, easter_egg.sb)
- Implement in-kernel SUB Language VM and AST interpreter in kernel/sub/sub_vm.c
- Implement C-interop runtime in kernel/sub/sub_runtime.c and include/kernel/sub_lang.h
- Initialize SUB Language Engine in boot sequence step [8/14] in kernel/main.c
- Implement strtol in lib/string.c
- Add LazyBox applets: 'subinfo', 'subi', 'subpower', 'subbench', and 'subquote'
2026-08-18 19:51:34 +05:30
subhobhai943 24deed8ead feat(rust): Implement Rust-for-SUB-OS kernel layer, ChaCha20 crypto, HWMON thermal governor, and lazybox applets
- Add freestanding no_std Rust kernel layer compiled with rustc
- Implement memory-safe ChaCha20 RFC-8439 stream cipher and CSPRNG in Rust
- Implement intelligent thermal fan speed governor in Rust
- Add printk macro bridge (kprint!, kprintln!) for Rust
- Register 'rustinfo' and 'chacha20' LazyBox applets
- Enable x86_64 hardware FPU & SSE (CR4.OSFXSR/OSXMMEXCPT)
- Add cross-architecture C-bridge for ARM targets
- Update stage2.asm kernel sector copy bounds to 448 KB
2026-08-18 12:44:25 +05:30
subhobhai943 6ad90542ac fix(userland): Fix 'clear' command, backspace keycodes (0x7F/0x08), serial keyboard input & make run target
- Add 'clear' and 'cls' builtin handlers in LazyBox shell
- Output ANSI \033[2J\033[H sequence on tty_clear() to clear serial/UART terminals
- Support both ASCII 0x7F (DEL) and 0x08 (BS) for Backspace in shell and nano editor
- Connect 16550 serial input to keyboard_get_key() on x86_64 for headless terminals
- Add ANSI escape sequence decoding for arrow keys (Up/Down/Left/Right/Home/End/Del)
- Update Makefile 'make run' and 'make qemu' with -display none for smooth terminal execution
- Add 'make run-gui' target for optional graphical SDL/GTK window
2026-08-18 12:14:40 +05:30
subhobhai943 ae320cc6b8 feat(kconfig): Add 'make configure' TUI target & Linux-style Kbuild dynamic subsystem selection
- Add 'make configure' target to Makefile alongside menuconfig, config, tui, nconfig
- Implement Linux Kbuild dynamic source selection based on .config
- Add compiler optimization level selection (-O2, -O3, -Os, -O0) in menuconfig.py
- Support interactive curses navigation with save/exit/default hotkeys
- Automatically generate .config and include/config/autoconf.h
2026-08-18 11:20:07 +05:30
subhobhai943 7b646c8cc4 feat(arch): Add armv8i (32-bit ARM/AArch32) architecture & complete TUI configurator
- Support ARMv8i / ARM32 (AArch32) baremetal target with arm-linux-gnueabihf toolchain
- Implement ARMv8i boot entry point, banked exception mode stacks (IRQ, ABT, UND, SVC)
- Implement 8 exception vectors, GICv2 distributor/CPU interface, CP15 Generic Timer (100 Hz), flat Section MMU
- Support PL011 UART for early console & interactive LazyBox TTY input
- Update Makefile with make armv8i_defconfig and automated cross-compilation
- Update scripts/kconfig/menuconfig.py with dedicated armv8i options
2026-08-18 11:13:23 +05:30
subhobhai943 70d5925b16 feat(arch): Add AArch64 / ARMv8i CPU support, cross-compilation & Linux Kconfig TUI
- Implement AArch64 HAL, vector table (16 aligned vectors), GICv2, Generic Timer, Stage-1 MMU (39-bit VA), PL011 UART
- Build unified multi-architecture abstraction layer in include/arch/arch.h
- Create interactive Linux-like Kconfig TUI menuconfig in scripts/kconfig/menuconfig.py
- Support make menuconfig, defconfig, x86_64_defconfig, aarch64_defconfig
- Update master Makefile for cross-compiling x86_64 (x86_64-elf-) and AArch64 (aarch64-linux-gnu-)
- Dynamic architecture awareness across printk, uname, neofetch, and LazyBox
2026-08-18 10:50:58 +05:30
subhobhai943 8a90d88f70 fix(net): Correct QEMU gateway ARP MAC address, enable dynamic ARP sender learning, and add run-remote target 2026-08-17 13:59:29 +05:30
subhobhai943 c59af27cdb feat(qemu): add port forwarding for SSH (port 2222) and HTTP (port 8080) to Makefile 2026-08-17 13:20:51 +05:30
subhobhai943 d680335f05 feat: Massive OS expansion with IPC, Sound & TTS, Block layer, FAT32/ext2/sysfs, Signals, Syscalls, Modules, Drivers & 50+ LazyBox applets 2026-08-16 23:06:53 +05:30
subhobhai943 5662be29f5 feat: Add certs, init, io_uring, security, usr, virt subsystems, Nano editor & full LazyBox suite 2026-08-16 22:36:52 +05:30
subhobhai943 eed9f5afff fix(build): Add -fno-pie and -fno-pic for standard Linux GCC toolchains 2026-08-16 21:35:03 +05:30
subhobhai943 cd9c786d14 Initial commit: SUB-OS 64-Bit Production Monolithic Operating System with LazyBox userland suite 2026-08-16 21:23:52 +05:30